Done with Romans, need help picking new nation.

Gambrinus

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I've been playing as Roman for some time now, and am tired of them, as there unique unit is pretty useless overall, even with the Versailles bonus. So I'm gonna switch tomorrow when all my little dudes are done with there current task.

Anyway I'm not sure if i should go with the British, French, German or Korean. it would be great if the game would let you take them for a little test drive before committing to the change but since it doesn't, and i don't have an endless amount of crown to test them all, i was hoping for a little advice from all of you guys.

I'm fairly active, and like to attack and take the whole base (snipping is for wussies). So i need a nation that has the firepower to do that and have enough troops come home so that the rebuild times between raids isn't too much.

thanks in advance for your help :)
 

GroteKoning

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Been there, changed to Korean. The Sigijeon is quite powerful, so much so that I do not use Halbediers. The Singi dudes used in numbers can easily take down buildings. They love smoking generals.

Initially the lost in troop numbers will hurt, but with the effective Singijeon, that pain eventually subside. I have a kamikazi team, they will die, but it will be for a good cause as they rarely lose a battle and almost always bring the loot home.

The extra war tactic is a fantastic bonus. Not so much taking more into battle, but having more queded is nice, especially on long grinds to get that extra couple of million.

The 10% loot refunded is well, I suppose a bonus.

Team that with Acropolis and Angkor Wat and you'll be sorted.
 

Gambrinus

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the high dps of the Korean ranged unit is very appealing for sure, at I've take to use a lot more ranged units then foot soldiers. also, the extra tactic is very tempting too as it would allow for longer raiding sessions, as it is now, i usually close the app when i run of of tactics and generals.

originally i stated as the British, but at early ages they seemed underpowered and i switched to Roman. but now at IA and the nerfing that's happened since i switched, they look very appealing again.

so, it's kinda obvious that if i want to have a unique ranged unit, i should pick Korean or British. it's just a matter of which one has a better survivability rate.
 

Eddie F1

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Pity we can't just swap for a week to test them out - you get my Brits, I get Romans
 

GroteKoning

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At this stage I'm farming for expensive upgrades, but I seldom lose medals. With a more balanced approach I do see the Korean as being a very strong offensive army. Keep your Singijeon together (sometimes difficult, they attack anything that moves, or not) and they'll happily mow down foot soldiers, cavalry and generals. Put one down, wait patiently for all the defences to come and drop another 20. Now proceed to raid without pesky troops.

Be very aware of Angkor Wat bases...
 

Redgar

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AW will be nerfed on healing generals what will make all the ranged units uniques/nations even better.

Germans and brits expect buff as devs say, so it's interesting what they'll get. Brits attack is already strong, add Zeppelins and IA cannons to 50 range units and they'll 5-star the most of the bases.

Since you played with soldiers unique which is the worst type now, switching to ranged units may give you more fresh gameplay than germans. So probably, it should be brits.

With germany or korea, you won't miss too much after romans.

or go France if you want boring combats and max loot.
 

Porcupine

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Korean or Brits.. Wait for the new nation balance and decide then.
 
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Gambrinus

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okay, I'm a few hours from switching and I'm think my chance to switch is British 60%, France 25%, Korea 15%

here is my current thoughts

I really like the extra range (and slight dps boost) on the British uniques, and it's possible they'll buff the nation loot bonus in a future update.

the French training time, especially with the TB is amazing, but their unique is nice, but not a real game changer. also there maybe a nerf in the near future for this nation, so that would be a bummer if i switched then it all the sudden the bonus i wanted was gone.

then Korea has an awesome dps buff on there unique, but with their standard range, I'm afraid they get mowed over too easy by redoubts and such. and even though and extra tactic is nice, i would never use all them at once, so it's not a game changer for me.
 

Gambrinus

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it's done, I'm British now :)


also found a glitch with the retrain button , as long as i use it, it refills my queues up to the previous max of my roman army, so currently i have 137/125 troops ;)
 

Eddie F1

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Hopefully you've saved me 600 crowns from not having to change.

Have to see how you get on once your troop count returns to normal.

Have you upgraded any in the Armory yet?
 

Redgar

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I think it was a smart strategic choice at this moment.
After nation rebalance and hopefully 5-starring buff, it's gonna be brits, germans, romans, koreans who will be at the top. And my bets are on brits/germans as top 5-starring powers.

Unique has ~15% dps what puts it on the next level upgrade, so it is enough. Plus, redoubts, not even mortairs are the main threat for them, so this extra range is extremely important and as a combo with tanks having range too. Hopefully Zeppelins will open 5-starting of max IA bases for brits and upcoming buff will make them awesome. The only bad thing for brits is upgading IA barracks... Playing on two barracks for 24 days may be a nightmare with brits, so either you crown them up or it is cheaper to switch to french and back, idk.

Another good thing is that majority of those anti-raiders bases are easy targets for brits mass rangers combo.
 

Gambrinus

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i changed the troop makeup, so I'm down to 125 troops, but I'm still able to 5 star bases, and half of the time at least half my army comes back. once i get used to it, I'm sure that I'll have even more coming home from the battlefield.

my armory is up to IA and I've got research underway to make the unique Blackwatch. I'll assume that next troop upgrade should go tanks, then supply truck, then artillery. also worth this army, i might consider upgrades to my demolition tact, so i can pop catapults and redoubts of needed.

playing with only 2 barracks is always a nightmare, but I've got one upgraded already, so I'm 1/3rd through the tough part off the process.
 

Redgar

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Well, I's suggest after Blackwatch to go with atrilery and healer for brits for 5-starring or raiders if you use them. I used HC/tanks only to bait catapults, so I don't see here any big difference if you have tanks.
 

Eddie F1

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I'm about 13 days behind you. Have full EA troops & 120 spaces. What troop mix are you using and what kind of bases can you take down? I need to get out there and 5* some folk.
 

The Prince

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Can you share the outcome once u went into the battle and none of the 137 troops survive and if the retrain button still auto train 137 troops?
 

Gambrinus

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currently I'm using 2 cannons, 2 supply wagons, 5 raiders and the rest (70some) riflemen, all the troops except raiders are at EA level. with this setup in able to 5 star max level EA bases that i wasn't able to take down before. but the army is a lot more fragile and a misplaced rally (or stupid AI routing) will destroy the whole thing quickly. so overall I'm fairly happy with the switch, as it's made raiding require a little more skill, but if used correctly it is a more powerful army than the Romans.

PS. i would like to use some of the factory troops in the mix, but since the TB doesn't work for them, i don't bother. it's kinda a shame, as those are fun troops, and would probably make the army even better/more efficient. but if they can't be used in all my raids, it's not worth it.
 
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Gambrinus

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thanks for the insight redgar, I'll upgrade the supply wagon next, then do cannons and later tanks. that should help keep my army going strong and fighting for those 5 stars.
 

Redgar

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Yea, I am happy that ex-roman confirmed my british 5-starring theory ;) factory won't help much to brits. Gatling are not needed, guerillas take too much space, heavy tanks also. What will help you is 2 artillery, zeppelins and demolitions to take down annoying catapult/redoubt. Also 2-4 HC will help. If I used 4, I let the second two go out later to distract after the first two died. 50 british skirts is enough otherwise they spread too much, you may add some soldiers too )))
 
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