I've had it with this game, i dont care if the company starts finding cheaters right this moment, there is already way to many maxed out bases with maxed walls which is almost impossible to even take down. Banning new players who cheats is good BUT there is a dussin others who already exploited the game who wont ever banned. Im gonna explain now why this is game is a pain in the ass now.
The dussin players who already exploited the game with the hack already has thousands of crowns, finding suitable players to attack is from a scale of 10 just 1 because they've probably already been attacked by others. And ofcourse most people skips attacking the dussins of the maxed out bases there is out there or just fails by the attempting attack.
How does the attacks play out? well i use 3 of my tactics and my merc on a base im attacking because lets face it.. chances are high that you'll fail the attack if you dont. So lets play the next attacking scenario. You have 1 tactic left over with no merceneries. The mortars kills most of the foot troops or if lucky enough theres 10%hp left of them but oh wait! for some magical reason all of them decides to attack a redoubt (their dead), the HC with stupidly low dps gets killed by the towers because for some stupid reason they get stuck attacking something else (my opinion the first nerf was ok, but the second was just stupid).
And then you lose the 200-450k other plays are able to loot from you when YOU ARE TRYING TO SAVE UP FOR A UPGRADE.
So how do we actually solve this problem? Increasing the health or dps of some troops? nah it would just make it harder for people with lower leveled bases but it would probably help... but wont solve the problem tho. Lets face it, you dont want to be spending huge amount of time just to upgrade 1 building or unit.
I have one idea that might be good or bad, everyone has their own opinion. Here i go... Soon as you hit Industrial age, reduce every single cost to half in able to store some balance to the game and prevent the problem that happened with this expansion for the next upcoming age.
The dussin players who already exploited the game with the hack already has thousands of crowns, finding suitable players to attack is from a scale of 10 just 1 because they've probably already been attacked by others. And ofcourse most people skips attacking the dussins of the maxed out bases there is out there or just fails by the attempting attack.
How does the attacks play out? well i use 3 of my tactics and my merc on a base im attacking because lets face it.. chances are high that you'll fail the attack if you dont. So lets play the next attacking scenario. You have 1 tactic left over with no merceneries. The mortars kills most of the foot troops or if lucky enough theres 10%hp left of them but oh wait! for some magical reason all of them decides to attack a redoubt (their dead), the HC with stupidly low dps gets killed by the towers because for some stupid reason they get stuck attacking something else (my opinion the first nerf was ok, but the second was just stupid).
And then you lose the 200-450k other plays are able to loot from you when YOU ARE TRYING TO SAVE UP FOR A UPGRADE.
So how do we actually solve this problem? Increasing the health or dps of some troops? nah it would just make it harder for people with lower leveled bases but it would probably help... but wont solve the problem tho. Lets face it, you dont want to be spending huge amount of time just to upgrade 1 building or unit.
I have one idea that might be good or bad, everyone has their own opinion. Here i go... Soon as you hit Industrial age, reduce every single cost to half in able to store some balance to the game and prevent the problem that happened with this expansion for the next upcoming age.