Generals of a different sort.

XeroMaxx

Approved user
Joined
Jun 16, 2015
Messages
57
What if you could use generals of a different sort? What about a spy general that works similar to the commando, but has a special ability?

Example ability: coup d'état - Causes a single building to take massive damage and fire against defenders instead for 10 seconds.

This general would still have far less health than tank generals, but boast a special ability, and don't consume space.


General 2 - Supply Truck

Special ability - Smoke Screen - deploys smoke in close proximity, and all units within cannot be targeted by defenses for 5 seconds.


General 3 - Air unit

Special ability - Bullet storm - Completely shuts down buildings instead of slowing firing rate during attacks. Boasts extra health.

Special ability (Zeppelin) Burning Trail - Leaves a trail of fire after a bombing run that damages defenders for 5 seconds.


I'm not actually sure how these units would work on defence, but leave your comments below! Do you have any additional ideas? What would you like to see as far as abilities go in the game?

And as always...

Stay dominating!
 

Aurelius...

Approved user
Joined
Sep 15, 2015
Messages
423
Good idea.

Generals need some work. This would be a good option.

(Off topic, generals who get healed by healing trucks should stay active with no cool down.)
 
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