What if you could use generals of a different sort? What about a spy general that works similar to the commando, but has a special ability?
Example ability: coup d'état - Causes a single building to take massive damage and fire against defenders instead for 10 seconds.
This general would still have far less health than tank generals, but boast a special ability, and don't consume space.
General 2 - Supply Truck
Special ability - Smoke Screen - deploys smoke in close proximity, and all units within cannot be targeted by defenses for 5 seconds.
General 3 - Air unit
Special ability - Bullet storm - Completely shuts down buildings instead of slowing firing rate during attacks. Boasts extra health.
Special ability (Zeppelin) Burning Trail - Leaves a trail of fire after a bombing run that damages defenders for 5 seconds.
I'm not actually sure how these units would work on defence, but leave your comments below! Do you have any additional ideas? What would you like to see as far as abilities go in the game?
And as always...
Stay dominating!
Example ability: coup d'état - Causes a single building to take massive damage and fire against defenders instead for 10 seconds.
This general would still have far less health than tank generals, but boast a special ability, and don't consume space.
General 2 - Supply Truck
Special ability - Smoke Screen - deploys smoke in close proximity, and all units within cannot be targeted by defenses for 5 seconds.
General 3 - Air unit
Special ability - Bullet storm - Completely shuts down buildings instead of slowing firing rate during attacks. Boasts extra health.
Special ability (Zeppelin) Burning Trail - Leaves a trail of fire after a bombing run that damages defenders for 5 seconds.
I'm not actually sure how these units would work on defence, but leave your comments below! Do you have any additional ideas? What would you like to see as far as abilities go in the game?
And as always...
Stay dominating!