Introducing our New Nation: Korea!

TheWise

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DomiNations has had seven nations for its entire existence, so we're really excited to announce that we're adding an eighth nation in our next update! To help celebrate the game launching in much of Asia in the very near future, we are happy to announce that we will be adding Korea to the game!

Nation Powers

The Koreans will have two nation powers in DomiNations. The first, the power of ingenuity, will allow the Koreans to have an additional War Tactic in battle above the limit of every other nation. Considering how few War Tactics players are allowed to take into battle, this will be a huge advantage in the hands of a skilled player who is well versed in their use.

Their second nation power will be the power of resilience. This will allow Korean players to be refunded 10% of all loot stolen by other players. This power should appeal to players who want to play more defensively or save up for the more powerful upgrades with less fear of their resources being stolen.

Unique Units

The Koreans will join the British and Chinese as nations with unique Archers. While the British Longbowmen fire further and the Chinese Chu Ko Nu fire faster, Korean archers will do 40% more damage.

In Iron Age, the Korean unique unit will be the Hwarang. Historically the Hwarang was an elite group of youths that defended the Silla kingdom of Korea from its rivals. They learned martial arts and followed many Buddhist precepts. They were also trained in many other skills, including archery. In DomiNations, they will upgrade to the Elite Hwarang and Royal Hwarang in Classical Age and Medieval Age respectively.

In Gunpowder Age, the Korean unique unit will become the Singijeon (which becomes the Heavy Singijeon in Enlightenment Age). Historically a singijeon was used during the Josean Dynasty of Korea. The smallest size was a fire arrow, which was just a gunpowder-propelled arrow. A larger sized arrow was used with the hwacha, which could fire 200 of them at once. This was an essential weapon in the defense of Korea against Japan in the Imjin War.

In Industrial Age, the Korean unique unit will become the Righteous Rifleman. Righteous armies have risen up to fight off foreign invaders throughout the course of Korean history. Coming from various social classes, they were irregular fighters who would harass occupying forces until they withdrew.

We've been playing as the Koreans a lot internally, and we hope everyone else will have as much fun with them as we have!
 

Denquin

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Apr 30, 2015
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HWACHA! I learned about it from Mythbusters. Honestly, I thought you guys would add Russia, India, Spain or and Arabic nation. It's cool though. (Also I thought the Hwacha was the unique unit)
 

EternalRookie

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Interesting!
 

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The Prince

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Hmm, Korea? BHG / Nexon made a very good bold move in selecting Korea as a new Nations. Good Job!~ I hope more to come, particularly maybe not from Asia anymore as we all have been see-ing some members are yelling why not non Asia country. With Korea coming in as a new Nations, it might create a lot of happiness to the Korean players, one of the country to provide the biggest numbers of online or strategy gamers. Furthremore, in recent years, Korea particularly South has been increasingly have influence in the whole Asia be it K-Pop, Trades, Fashions and etc. With the unique, it looks tempted and looks more cool than Samurais. As a Chinese, I am aware that Korea is a very peace minded country apart of the Cold War btw North & South since Silla years. Before the emergence of the united Chinese Kingdoms, Korea is part of the state and and never ever ally to other states to raid each other, instead the resources is huge. As I know, historically, Korea is one of the nations that easily invaded by Chinese and Japanese, before US and Soviets, and it was oso one of the country that had signed a lot of peace treaties. With above, I believe Nation's bonus of Japan, 25% extra peace time should belongs to Korea because Korea always tend to peace except thw 1950s cold war btw North & South till today. And history shown that Japanese is one of the tiny country with massive weapons and keep on attack or invade other countries, be it walking, travelling, bicycles, ships, or planes. The additional war academy tactic is seems cool! Honestly, 10% refund from the total loot stolen is something not on my mind but in long term better than nothing but could increase to more. Anyhow, it was interesting that the unique is the archers or Hwarang which has 40% damage above normal archers / musketeers. This is something interesting but not sure if that would be useless after EA or IA.
 

Jidakarowdyragnarr

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We need Alliance wars more than a new nation, I'm happy being Greek and I'm sure others have settled into their countries. A lot of loyal players have waited patiently for the wars element. I'm surprised that with the alliance gate being so prominent form the beginning why is it taking so long to sort the main area missing. Base set up is fairly addictive but many players have very long wait times now and the alliances are waiting patiently for you to make alliances relevant. I'll stay but I know people are drifting away.
 

Redgar

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So who's unique has more DPS in fact? Korean or Chinese? How much DPS Chinese fast shooting adds?
 

MadFury

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Holy s%^* 40% more dps! That's not a small advantage it's a huge one. No other unit for any nation has such an enormous dps advantage over its counterparts.
 

Redgar

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Well, british have +15% dmg and range, idk what chinese fast shooting brings may be the same 40% actually, may be less. But 40% buff makes 9 of them deliver almost like a cannon to everything besides defenders, so mass archers should be fun.
 

DestroyerArcher

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Wiki claims chinese archer dps is 20% better. I think chinese uniques could have the bonus total dps increased to at least +30%, so at least faster attack speed can make an impact compared to the +40% of korean archers.
 

Vissor

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Usless nation...I use max 2 tactics in one battle,and that's very rare.
Archers are usless now,so...
The Romans I's still the best choosing.
 

Porcupine

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May 19, 2015
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Useless nation? huge advantage with 40% dps and archers are useless? you serious?
 

holycraponastick

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Apr 27, 2015
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Cool! Would have liked, would like, India (or maybe an Arabic) nation to be added. Seems like one of the few 'Old World' regions to be completely missing from the game.
 

yoseque

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Why my game don't update? the green bar stopping when is full, and no open.
 

Gambrinus

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Korea definitely seems overpowered at a 40% dps increase in their archers. can someone verify that British and Chinese dps bonus for their archers? according to the info when you revolt, the British troops only get a +1 range (no mention of dps increase) and it also says Chinese troops attack twice as fast, so i would assume that should mean twice the dps of any other nation, but I'm sure that isn't right. so I'll assume the made them weaker, but faster, given there overall dps around a 20% boost.
 

Redgar

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British are somewhere at 15% dps and range. Works well even vs max EA bases. Chinese probably have 20-25% dps plus, some tiny 'survival' bonus for faster shooting. I am sure koreans are better than chinese and devs said that it is fun to play them, so mass archer combo probably rocks. 100 archers may be equal to 9 cannons on the field, that is something. Plus, nation bonus + storage blessing, it is 40% return... So you can do a battle or two, log off and care less about losses.
 

Funks

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May 2, 2015
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Can you add The Canary Islands as a new nation, theyre bad ass. They throw really rotten eggs at their enemies, horrid way to go out in battle imo.
 
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