Indeed. Since BHG loves to monetize every little thing I would even pay crowns, provided it's a reasonable amount, to drop medals. A few weeks ago it made no sense. There are bad level 220+ cwa bases no doubt, but they weren't bad enough to spend an hour or a crown ransom medal dropping to get to. Now that the cwa floor has been drastically reduced by 40 medals? Perhaps.
The larger point being that this game has an inexplicable addiction to tedium, needless complexity and nickel and diming which really holds it back. If wars are the money maker then why do the devs feel the need to put up all these tedious, unfun roadblocks to get to them? I sure as hell am not inclined to buy troop cards or artifacts if the basic process of gaining coalitions is such a chore.
The thing that absolutely kills me is they introduced Monteczuma years ago to lessen the NTG crunch. Yet...more often than not ol' Monte will give a bonus NTG I'm maxed out on, even if I have room amongst the other 7. Now? They add a new general to alleviate their self-created and arbitrary shortage of unique resources. Whoops! But this new general requires its own arbitrary unique resource to upgrade. D'oh! The only word for it is trollgramming, and this game is inexplicably, needlessly full of it. Can't see the forest with all these damn trees in the way, y'know?