Rafar
Newbie in DomiNations
- Joined
- Apr 26, 2021
- Messages
- 382
Personal opinions on Quality of Life for the game and players.
With each passing year DomiNations is evolving, advancing and implementing more and more features.
The time that in the past was dedicated almost 100% in MP and WW battles, today is divided between collecting resources and completing missions that don't always consist of just battling.
- The amount of free rewards obtained by watching videos has grown too much;
- Collecting Council and inventory cards takes time;
- Training troops, being forced to do expeditions in the shipyard, training troops and war tactics that are not used among other things to complete events takes a huge amount of time;
- The search for artifacts in the museum as well as the sale of the same artifacts is extremely exhausting and time-consuming;
- Getting NTGs to form Coalitions in wars has been a very exhausting and frustrating task.
Each of these game things often do not promote any pleasure in playing. They are just obstacles.
Other things could be better worked on to take less time from players. Resources like food, gold and oil should have some possibility of exchange when stocks are full, but you are still obliged to play to get NTG, fulfill missions and so on.
I see countless ways to address all of this to make the game more engaging and less tiring.
- Over the years more videos in exchange for rewards have been implemented, but little is regulated. It's insane that you have at least 12 videos a day with no time regulation. Each video should not exceed 15 seconds, no cheating of watching 2 ads in 1 to get a reward, or having to watch the video for X time, then another 5 seconds to start a new countdown and then another 5 seconds to get the reward.
It is terrible that many times, in order to obtain some desired reward, you are forced to watch a sequence of videos with often uninteresting rewards.
I understand that videos are a good source of revenue for BHG, but you guys are saturating your player base, especially without ad timing control.
- The animations for getting cards in the Council are short and fast, but when you have to repeat this operation 4, 5, 6 times a day, it becomes slow and boring. Same for mergers.
Somehow the animations should be shorter and the opening of adviser cards easier. It's a cry when you realize cards accumulated in your inventory and you need to open one by one to get again a common level adviser that you've already collected more than 1 million times.
Even the opening of single 11 co packs is slow, or the merging of countless advisers. Please help us with this.
- Just like the Council, searching for artifacts in the museum is ridiculously slow. Packs of 5 artifacts are better than packs of 1 not just because of the cost, but because of the amount of clicks and unnecessary animations. Please, this is an old community request and over time it becomes more and more necessary.
- The search for NTG is horrible. In the past, there was a lack of bases to attack with the desired NTG, today there is no shortage of bases, but getting the desired NTG has become a lottery. It is routine for me to always have 7 types of NTG at the limit of my market while I have 1 or 2 of the NTG that I am unsuccessfully seeking in game hours, with stocks full of resources with nowhere to spend. It's exhausting, it's frustrating and it's revolting.
The changes that can be made in Marco Polo are horrible.
Swapping NTG for NTG doesn't help, since you may need in a single war 18 NTGs of that type that are impossible to get in battles. Why not trade NTG for surplus resources from mills, markets and oil refineries? We are in the drone era looking for resources in a way that harks back to the medieval era.
Are we going to improve this there?
With each passing year DomiNations is evolving, advancing and implementing more and more features.
The time that in the past was dedicated almost 100% in MP and WW battles, today is divided between collecting resources and completing missions that don't always consist of just battling.
- The amount of free rewards obtained by watching videos has grown too much;
- Collecting Council and inventory cards takes time;
- Training troops, being forced to do expeditions in the shipyard, training troops and war tactics that are not used among other things to complete events takes a huge amount of time;
- The search for artifacts in the museum as well as the sale of the same artifacts is extremely exhausting and time-consuming;
- Getting NTGs to form Coalitions in wars has been a very exhausting and frustrating task.
Each of these game things often do not promote any pleasure in playing. They are just obstacles.
Other things could be better worked on to take less time from players. Resources like food, gold and oil should have some possibility of exchange when stocks are full, but you are still obliged to play to get NTG, fulfill missions and so on.
I see countless ways to address all of this to make the game more engaging and less tiring.
- Over the years more videos in exchange for rewards have been implemented, but little is regulated. It's insane that you have at least 12 videos a day with no time regulation. Each video should not exceed 15 seconds, no cheating of watching 2 ads in 1 to get a reward, or having to watch the video for X time, then another 5 seconds to start a new countdown and then another 5 seconds to get the reward.
It is terrible that many times, in order to obtain some desired reward, you are forced to watch a sequence of videos with often uninteresting rewards.
I understand that videos are a good source of revenue for BHG, but you guys are saturating your player base, especially without ad timing control.
- The animations for getting cards in the Council are short and fast, but when you have to repeat this operation 4, 5, 6 times a day, it becomes slow and boring. Same for mergers.
Somehow the animations should be shorter and the opening of adviser cards easier. It's a cry when you realize cards accumulated in your inventory and you need to open one by one to get again a common level adviser that you've already collected more than 1 million times.
Even the opening of single 11 co packs is slow, or the merging of countless advisers. Please help us with this.
- Just like the Council, searching for artifacts in the museum is ridiculously slow. Packs of 5 artifacts are better than packs of 1 not just because of the cost, but because of the amount of clicks and unnecessary animations. Please, this is an old community request and over time it becomes more and more necessary.
- The search for NTG is horrible. In the past, there was a lack of bases to attack with the desired NTG, today there is no shortage of bases, but getting the desired NTG has become a lottery. It is routine for me to always have 7 types of NTG at the limit of my market while I have 1 or 2 of the NTG that I am unsuccessfully seeking in game hours, with stocks full of resources with nowhere to spend. It's exhausting, it's frustrating and it's revolting.
The changes that can be made in Marco Polo are horrible.
Swapping NTG for NTG doesn't help, since you may need in a single war 18 NTGs of that type that are impossible to get in battles. Why not trade NTG for surplus resources from mills, markets and oil refineries? We are in the drone era looking for resources in a way that harks back to the medieval era.
Are we going to improve this there?