I use CoC (clash of Clans) as an example, 4 years ago troops and tatics (spells) took 4 hours to redo. 1 year later 2 hours, 1 year later 1 hour, latest update, queued entire army and spells so you can attack back to back with full troops. It seems so simple I don't get why dominations doesn't follow similar method. You want people to play your game, make it easier and faster to play your game. I need to point out that dominations is a better game but you have to look at their success and wonder , hmm.
At this point in the game, (if going for oil) I attack, set rebuilding of troops and tatics, and go play other games for 3 hours. Yes when not going for oil I can attack fairly quickly weak bases. But I I like the challenge and the battle of trying stronger opponent.