Troop deploy management

Centurion96

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Feb 26, 2017
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There were already a few suggestions to improve troop deployment at the start of the battle. Nothing has changed so far, so I am adding another one suggestion for the topic.

It would be great to have a few virtual armies (more in later ages) with manageable slots. One would be able to assign and arrange his barrack and factory troops into the armies (e.g. One assigns 2 tanks and a few shooters to the army "A", then he assigns some infantry and artillery to the army "B", and so on). Then on the battlefield, one could deploy each army at once (troops would start moving out of the army banner, just like troops from coalition army, or troops tactics). Any barrack and factory troops not assigned to any army, would be deployed as normal by individually clicking on the battlefield, so the virtual armies usage would be optional. Who wants his troops grouped in the armies for smooth and well-arranged deployment, would use armies, and who uses only bunch of British shooters could deploy in the old way by multi-touch.
 

Manifesto

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Sep 26, 2016
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Actually, I think making it soooo easy to deploy your army with one or three touches would just be 'too' easy. It's not that difficult to deploy your troops quickly as it is. TBH, if my army could deploy so easily I might as well deploy them and then go make a cup of tea!
If you like to deploy your troops as quickly as possible have you considered a HT army? :)
 

Sentex

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Jun 23, 2017
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The only thing I'd really like to see regarding faster troop deployment would be any troop that takes up only 1 troop space be deployed in increments of 3. This would also hurt metal droppers a little more. Instead of them just deploying and losing 1 troop to drop medals, they'd lose at least 3 troops.
 

Master Contrail Program

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Oct 1, 2016
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I would like to see armies or platoons, but only for the purpose of staying together and supporting each other. Lord knows, cannons love to break away from the pack on their own nonsensical agenda the second you take your eyes off of them. I would like to see a feature that gives the option to have 1-6 shooters and/or infantry to escort them. Maybe the group occupies a space the size of a merc camp or something as they roam around the screen. As far as faster deployments? I don't see that happening. Deployment management is a key part of one's overall strategy that can make or break most attacks.
 

Centurion96

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Feb 26, 2017
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Deployment management is a key part of one's overall strategy that can make or break most attacks.
Isn't it the right reason to add an advanced deployment management, e.g. armies? The game features dozens of unit type, and if someone wants to use a larger set of them, he sooner or later faces with too crowded deployment tab. Please don't tell me to forget about advanced deployment management because I can use 8 heavy tanks. That's not the solution of the problem.
 

Loveandpower

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Aug 21, 2017
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41
Kind of agree with Manifesto on this one. Sounds nice, but you can already mass spawn by holding down more than one finger. To also add on to the statement, sometimes it is better to release tanks and siege and wait a moment before doing shooters. You would have a very limited selection doing it your way if you needed to do it like this.
 

Centurion96

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Feb 26, 2017
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83
Mass spawn by more fingers can apply olny for single unit type. That is why combined arms are at disadvantage. One needs to scroll through tabs and deploy only few units of each type. It is uncomfortable and often chaotic.

Reagarding deployment timing, the armies perfectly cover the situation, since you could arrange each army deployment sequence. Also, you can leave some units outside of the armies for old fasioned deployment (or there could be switch at the deployment tab to switch betwen armies and individual units).
 
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