War matching is a joke no reason to play the game anymore

Chadwicke

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Apr 11, 2016
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BHG_Muet this is ridiculous war match is no where close to even war in and war out , its made the game.a complete waste of money after playing since it came out all changes made this last year especially matching and museum have killed the game. Not to mention crash bases that just manipulate a flaw on the program to cause you to lose cards. Send an account to Viking rum club see what we got and explain to me how 8 space age are supposed to fight 28 space age you have ruined this game .
 

HawkEyeHK

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Mar 21, 2016
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86
Have said it in the first 2 weeks that the so called new war matching system doesnt have any improvement.
I just dont understand why everyone say it improved a lot but 80% of my war is extremely unfair, ie. you know you will 100% win or lose when you look at the lineup.
 

phil_dee

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Jan 19, 2016
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There was a period (maybe December? January? Somewhere around there) when EVERY matchup was even, all of our wars were won or lost by less then ten points and everyone had to burn through troop tactics to remain competitive. I imagine it shouldn't be hard for Nexon to revert back to that period somehow....
 

jagadeeshgarapati

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Aug 26, 2015
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main issue with War matching is with weight of SA bases. if this is solved lot of matches will be more even.

Also i want to suggest nexon to do war spins once in a hour or 2 or 3 or even 4 or 6. in this case all the alliances who start a search will be kept in a queue till the time of spin is reached and there will be more alliances to run in the spin.

for example if war spin is run every 2 hours (this configuration should be configurable so this time can be changed based on feedback and usage). war spin will start at 12:00 am utc then 2,4,6 etc.
anyone who starts search between 12 and 2 will be kept in the queue and will all spin at 2. we will have some issues if we have odd number of alliances in the lot but will be left with 1 or few. waiting for 4 hours is not a bad idea when it gives a good match. also need to reduce planning day based on the interval.
 

oddin

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May 17, 2018
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main issue with War matching is with weight of SA bases. if this is solved lot of matches will be more even.

THIS is the main problem....You did all that effort to release the new matchmaking and it is all ruined because of this bug! Pls try your best to have it 100% fixed as soon as possible. It is impacting everyone at all levels of gameplay. TinSoldier
 

albynos

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Jul 30, 2015
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306
wrathchild_78 I honestly don't feel it. I see that MM is now better, I'm not saying perfect, but at least I don't see matches like 800 - 2.
What I'm not getting is why are you still complaining about it. With all my respect @chadwick this is probably your 10th post about mm doing anything and leave the game but still playing...?
 
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oddin

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May 17, 2018
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I made a huge post explaining why matchmaking is better now and what we can do as players to have better matchups. So this proves that I also believe that MM is much better now. BUT this has been corrupted by the space age war weight bug and it is widespreading like cancer every week.

1 AA 270
2 CWA 253
3 CWA 257
4 CWA 234
5 AA 231
6 SA 259 <------ This is not normal
7-8-9-10 sandbags

This is more or less our enemy from last war. Obviously, not counting the correct war weight for each player results in mismatches.
 

No Angel

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May 1, 2017
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Imo overall it gets better. Started when we got glory reset. All alliances either old or new get equal chance to get better matchmaking and glory raise.
Now there's no such thing as "having 75% above level 250 will get you to the leaderboard" thing - that was an issue before glory reset. Our alliance now has more glory than alliances with more than a half of them is SA+CWA 😆.

War weight issue probably only occurs mostly to those said above, with many SA players.
But for us the rest "casual alliances", it's a bit better. We get equal opponents mostly (not all, just more than seldom).
 
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