"How is strength calculated in a World War?
Strength is based on each member’s attacking power (Troops and Barracks upgrades, War Tactics and Generals) and defensive strength (defense buildings, walls, traps, and generals). Base layout does not affect this calculation. The only way a member’s strength can be increased is if they upgrade their troops, defenses, war tactics, or other contributing offensive and defensive capabilities."
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Since this purports to be true, and I have no reason to doubt the intent of it, then I propose there is an error in the foundational maths going into the calculations. I can see with the naked eye that a base with less land cleared, lower walls, lesser generals, embassy and alliance gate within my own alliance should not be ranked far above me in the war ranking for the matchups.
I can see with the naked eye also, when the opposing team has more power than mine. Less just say that the fact they have a bunch of Space Age, Cold War and Atomic Age players is irrelevant, but only XP is. And pretend there is not a minimal development required to advance to CWA or Space Age.
I can spy (with my little eye) when bases have max walls (both in number and level), a high number and quality of defenses. I can spy war opponents barracks troops. In idjit can tell when our top 3 are below their middle of the pack.
I am very tired of having this *strength is based on....* gibberish spouted by CS. Will someone with eyeballs and a brain please look at the code? It's rot.