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WW mismatch bonanza

Spaceboy

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Aug 18, 2016
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559
Here we go again...just finished our Tuesday war against impossible enemy thanks to the wonderful Dominations MatchMaking Engine..the best-in-class matchmaking system of the world !

They : 6 atomic bases between 180-202lvl
We : 0 atomic, only 2 global players of 185 & 198, followed by a mix of industrial, etc.

Potential Win : 127, Loss : 562

Guess what..we lost 562 xp (score 92-100), so bye bye 562 points (they have less glory points than we..of course, what else ?).

For ONE YEAR we are trying to exceed the 19'000 XP mark..and each time we are reset by 500-600 points. It will take us 6 months again to reach the same level again.

Is this fun ? NO

Is this frustrating ? YES

Will we buy gimmicks and peanuts ? NO

Will we increase our defenses ? NO cause we are almost maxed out

Will I keep complaining ? You can bet on that till they improve their ingenious MatchMaking Engine (well...it is not the best in the world)...

Shame on you Nexon & BHG for wasting 2 days of our life !

And shame on the Spanish team for sandbagging because that's the only way they are able to win..
 

LordAnubis

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Nov 27, 2016
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534
Deal with it. Its the new war reality.

Right now my group is in a grossly mismatched war. Are we going to give up? Hell no! We take it as a challenge and will go down fighting tooth and nail and have fun doing it.
 

Spaceboy

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Aug 18, 2016
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559
Sure thing!


Before that, show us:

on one side: an enlightenment of 132 level (without a plane, remember and only 2 generals ?!) ... of 1 million XP ...

that will have to hit a 5* stars against

the other side: at number 6 ... a Nuclear of 2,4 million, level 182 with:
  • 2 defensive coalitions level 7 +
  • 3 Generals of 20, 13, 17 level +
  • maxed silo +
  • maxed walls +
  • all defences in Industrial and some in Nuclear
  • + the Observatory kept busy thanks to the Luxury House.

That was the lowest Nuclear we had. This Enlightement was our no. 5. So please do this attack (but without elephants or similar supplementary troops) and share your video with us. I am very impatient to see your "challenge".



Deal with it:

it is not fun to see that huge mismatch. Twice difficulty is NOT fun. The other war was the same: https://forum.nexonm.com/forum/nexo...ns-is-a-gambling-game-and-not-a-strategy-game And the war before the same, and the one before that again, and so on ! But for the last 2 wars, there is twice difficulty. Impossible to win.

Not enough players, not enough Alliances going to war anymore because of this mismatch, so let's find new, fresh meat for the buyers? Not fun.

Those mismatch will only force us to stop wars on our side. There is no sense, no fun, no whatever ... to have twice difficulty and zero chance to win those wars.
 

Spaceboy

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Aug 18, 2016
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And in addition to this ... add the loss of almost 600 points. Double punishment because we are forced to war against twice the double weight.

I do not war anymore, nor our Leaders. Not fun anymore. And soon, our Enlightenment will stop also to war.
 
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Spaceboy

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I also know that similar Alliances of ours do not war anymore as before. They reduced to 1 per week, now 1 per 2 weeks. Because the same reason: it is not fun anymore.
 

Mcnasty

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Sep 20, 2017
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456
How many people do you War with? How good are they?how is your participation? How is your communication? I left an alliance because it was war mandatory, 30+ in war always. We were miss matched all the time always lose. Not worth anything. 5 of us left and built our own. We pretty much get decent matches every War. 20-25. Some of the time we get a match we think is bad but ends up we win cause we attack better.
 

yemen

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Mar 24, 2017
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680
Spaceboy we get a wide range of matches, some completely unwinnable and many super easy, with a few good ones every now and then. We still war, just don't spend any resources on the hard or easy ones, and go all out when we have a fairish match. I completely agree with you that it is no fun to play the impossible ones, not even worth trying.

It sounds like you have a very low average team going to war, so it seems much more likely you will have more unwinnable ones and fewer good ones. I'm sorry, that stinks, and the only thing I can recommend is having some players move up to atomic with rushed bases for the offensive boosts. I have been atomic since I hit the minimum level requirement, and have the offense to take out any of the players you are listing, but probably would fall below both of your globals in the war ranks. We have encouraged many of our lower players to do the same, and it does help in a lot of matchups.
 

LordAnubis

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Nov 27, 2016
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534
There in lies your groups problem. Strict war target assignments. 6 must hit 6...etc...

Current in my mismatched war we are tied. How? We do not handcuff our members to specific targets and we discuss what is best to do where everybodies input is considered from leaders down to junior members.
 

LordAnubis

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Nov 27, 2016
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I did the same and moved to my current group. Brought some friends along too. None of us are in the leadership but the group is quite receptive to our input as we are powerhouse AAs.

The key is communication and no strict assignments.
 

LordAnubis

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Nov 27, 2016
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Sorry my location is classified. 😎

I may not be maxed defensively but offensively maxed german with full marshmallow. I run two war combos...standard and full on beast mode depending on war. Taking out maxed AAs. War base rarely gets 5 starred or even two starred. Only cwa and highly skilled max AA can kill me in war.

In MP i rarely get oil stolen but maybe a few times a week. Constantly maxed on all loot and cant spend it fast enough now.
 
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Mountainking

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Aug 12, 2016
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Let me hop over and we do a friendly FRC. me vs you lonewolf tournament style! LordAnubis . As Russell Hantz would put it ...."May the best man win" :D
 

Mountainking

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Aug 12, 2016
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Well you can hop over where I am....Seems rather a crap rule? why the hell they wont allow that? Unless this game is their job...
 

LordAnubis

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Nov 27, 2016
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Spaceboy just finishing up our grossly outmatched war. Yes we will lose by a few stars but boy howdy did we have a blast. We didnt give up and we communicated from top to bottom. Its why we came so close to winning.

Its when you give up right from the start you make this game not worth playing. So maybe its your and your team's attitude that needs adjusting.
 

Spaceboy

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Aug 18, 2016
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559
You made a wrong assumption.

We do not have mirror-type assignments.

Please try not to deviate from the initial subject which is double weight/war mismatch in front of us. Do not defend the double weight in front of us, which is a huge mismatch. In multi-player you cannot attack a Nuclear as Enlightenment, or can you ?!

And please do share your attack as requested above. As stated, our 2 Globals could only offer 4 attacks covering the 6 Nuclear in front of us.

Then we get to the Enlightenment player that had to hit the 5 and 6. Both Nuclear.
 
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Spaceboy

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We have an excellent group, all good quality players.

100% participation. We can hit at 5* the 50% more in weight. In some cases even 70%-80% more. The same for us, we are a matrice-based group, just like you, we have a group decision power.

Sure, communication and organization are key - that is exactly how we are functioning.

Please do not deviate the initial subject: repetitive war mismatch - double weight in front of us.

We are not a fault; as you try to suggest.
 
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Spaceboy

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yemen, thank you, you know in some situations you cannot rush. We tested different combinations.

The initial problem still remains: war mismatch mechanism.
 

Spaceboy

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Aug 18, 2016
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Sure, we do communicate a lot.

For a strategy game, it is not a good strategy to bet on non-attacking enemies.

The initial problem is war mismatch mechanism.

Please do not deviate the initial subject: repetitive war mismatch - double weight in front of us. We are not a fault. We just share those mismatch.
 

Spaceboy

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Aug 18, 2016
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559
Please do not deviate the initial subject: repetitive war mismatch.

Double weight in front of us.

We are not a fault.

We just share those mismatch.
 
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