Hello, I ran into this base scrolling through people to attack on Tuesday. There was no TC, not sure if it was an exploit or an individual with a legitimate issue. May be worth looking into after the devs fix the base swap issue. Like I said it was Tuesday so I don't think this update...
... Here is your example... Turn around. Now, get on a horse and turn it around. Which one is faster? You may be confusing speed with mobility... Speed is the advantage of cavalry. Hence hit and retreat. and with hit and retreat you lose "active fighting" time. Less seconds engaging...
I continue to look at people complaining about the developers and how they have chosen to recreate reality on their app. I feel as though all the petty whining (not lost time/money but "I am so grrr @cav nerf", etc) is baseless and pointless. Play within the confines of the false reality given...
Just from a historical perspective... Foot soldiers can generally do more damage per second as they are more mobile and have a greater freedom of motion. Heavy cavalry are bulky and cumbersome. Which is why cavalry charge and retreat or drive through targets, and repeat this process. That is...
Completely agree... I hope the Devs continue this, not just warnings but listening to the players. And I hope the players also understand that sometimes "emergencies" arise and they may not recieve the warnings they would like. You shouldn't complain about your cake and eat it too...
Devs, I enjoy the game and am interested to see where you all can take it, however I have noticed one non-game play issue... This game is a massive burden to my battery life. I can live stream music for hours and watch 3 hours of streaming video for the battery usage equivalent of 2 hours of...