Paratrooper that spawns from plane with level 10 ejection seat is not equal to my paratrooper level

Esiebert7625

Approved user
Joined
Oct 1, 2015
Messages
119
I was excited to get to level 10 to get this feature where a paratrooper will spawn when a plane is destroyed. Much to my dismay once I had it the paratrooper is instantly killed by pretty much any defense the second he lands before he even gets a shot off. Even a simple tower kills him in one shot. I was told by support that the paratrooper level should be equal to the level that your paratrooper is at. There is simply no way this is the case, he appears to have the stats of whatever the lowest level paratrooper is (Transport - mk1). This appears to be an obvious bug and should be easily reproducible.
 

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ACE

New member
Joined
Jun 11, 2023
Messages
9
This paratrooper is indeed different from others. What is excessive is that this is something that can only be obtained at level 10.
 

Viperyeo

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Joined
Aug 6, 2015
Messages
22
Thank you for reporting this to our CS team, they'll be able to further assist as the Dev team takes a look into the issue.
I am too facing the same situation , and I thought my paratrooper spawned from my destroyed plane is actually just an infantry. In this manner, should i report to the CS like OP or the Dev team will address across the board ?
 

TheWise

Big Huge Moderator
Staff member
Joined
Apr 21, 2015
Messages
481
I am too facing the same situation , and I thought my paratrooper spawned from my destroyed plane is actually just an infantry. In this manner, should i report to the CS like OP or the Dev team will address across the board ?
The more information that can be provided to CS the better as it assists in fixing the issue.
 

Gdr1104

Approved user
Joined
Apr 16, 2017
Messages
16
Ensure your Manufactory is producing 24/7 by switching to produce long production time items at night (eg platinum, fibre mesh, thermic brass) so the Manufactory doesn’t shut down once it’s made 100 units of something.
This is the way I use to craft items - short production times during the day and longer production items at night.

I can also confirm the level 10 paratrooper from ejection seat is not the same as air troop paratrooper from my transport.
 

swordman03

Member
Joined
Jan 29, 2023
Messages
59
Ensure your Manufactory is producing 24/7 by switching to produce long production time items at night (eg platinum, fibre mesh, thermic brass) so the Manufactory doesn’t shut down once it’s made 100 units of something.
on 3 different accounts producing different materials and stuff so far doing well but only working 2 of them working 24/7 and it might take at least a year to reach automatone age ;( one is 334 2nd is 343 the 3rd is 350 level
 

Seek

Active member
Joined
Aug 23, 2022
Messages
276
I think para dropped from fighters and bombers should be level 1. Think folks if a fighter or bomber gets shot down in real world, the pilot that has been flying his entire career is not a infantrymen or heavy infantrymen or ranger or special forces. The pilot is a basic infantryman.

So how heck are you calling for them to be equal to your paratroopers level it is simply not realistic.
 

SomeRandomPlayer

is this thing on?
Joined
Apr 18, 2018
Messages
502
I think para dropped from fighters and bombers should be level 1. Think folks if a fighter or bomber gets shot down in real world, the pilot that has been flying his entire career is not a infantrymen or heavy infantrymen or ranger or special forces. The pilot is a basic infantryman.

So how heck are you calling for them to be equal to your paratroopers level it is simply not realistic.
Gunpowder Age players can fly planes, and initiate time machines to receive donated bazookas, and we cast spells like Protect that allow giant missiles from the sky to bounce off troops, have magical healing powers from the gods that heal troops, and so on, and this is where you take the stand on realism?
 

King Crimson

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Joined
Apr 21, 2016
Messages
931
I think para dropped from fighters and bombers should be level 1. Think folks if a fighter or bomber gets shot down in real world, the pilot that has been flying his entire career is not a infantrymen or heavy infantrymen or ranger or special forces. The pilot is a basic infantryman.

So how heck are you calling for them to be equal to your paratroopers level it is simply not realistic.
Speak for yourself. My pilots are paratroopers that almost graduated Paratrooper School but settled for pilot duty because there were too many other Paras that were just too damn good!
 

Seek

Active member
Joined
Aug 23, 2022
Messages
276
Well yea I forgot to think strictly like an offense player. Ejected pilots should be Rambo, Termators, Seal and James Bond all combined to give me an even bigger I win button.

The game is on verge of being so one sided we will back to times wars fully and boring. If defense has zero chance what’s point in game if every battle is always 5 stars. If your offense player what pride can you actually take in battle that you have every advantage.

Yea kinda just don’t get not wanting it to be actual fight to take out Teir 1 defender but as game is right now what challenge is there .
 
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