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  1. M

    Confused: Kingdom, Empire, Dynasty Leagues

    Maybe it's obvious but why are there no players in the top 9 leagues? Are folks intentionally avoiding them or does the game mechanic lead to a natural limit on the number of medals one can realistically keep?
  2. M

    War & peace: Can we have the best of both worlds?

    Implementation issues (bugs) aside, this game suffers from a more fundamental problem as evidenced by the practice of medal tanking as the best way to maximize raiding profit while minimizing risk to ones own resources. Problem: this is unintuitive and frustrating to newer players at the lower...
  3. M

    400% road network bonus limit?

    Just advanced to Medieval and managed to connect 41 buildings to my road network for a total road network gold bonus of 410%. I was surprised to see the gold bonus for the 41st building did not increase from 400% level (there is an increase in gold income from the 39th to 40th building, but none...
  4. M

    Blessings (and traps) should not expire in victory

    Title says it all. Given the extremely limited quantity of trade goods in the game and the level of micromanagement required to acquire and spend them, it would be nice to retain the benefits of "one time use" bonuses somehow. The one scenario in which this stands out is defense -- the...
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