113% Damage like a BOSS

USA Elite Will

Approved user
Joined
Aug 10, 2015
Messages
560
If only there was a WAR replay... I would like to know where the extra 13% came from...
 

Rockshaft

Approved user
Joined
May 7, 2016
Messages
12
This also happened in my alliance, it was during an event so maybe that is the problem
 

xGraves

Banned
Joined
Jun 9, 2015
Messages
135
Lol... Thanks Will. It's because of you guys that I get my bars.
You guys don't know how hard it is typing with these big clumsy hooves. 🐂
...This explains so muchhhdkosanokcnaknfkoenfokrmsvomorpkvtpeokobptp
 

Mythic

Approved user
Joined
Dec 6, 2015
Messages
194
lol, yup, he's quite the boss. 13% is actually quite a few extra buildings too.
 

Jo-jo

Approved user
Joined
May 10, 2015
Messages
157
Rally on the alliance gate at just the right moment. or barrage a few of those cowardly merchants that run for the castle at the first sign of trouble.
 

Funks

Approved user
Joined
May 2, 2015
Messages
794
Oh dear NexonM again ! ....
 
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Ravenlord

Approved user
Joined
Aug 23, 2015
Messages
1,406
If only there was a WAR replay... I would like to know where the extra 13% came from...
He must have Texans in his army - those guys are just plain berserk ! Probably didn't hear the full time whistle!!

Love the name of the alliance though - ah the good old days with Adam West ... :D
 

gil92410

Approved user
Joined
Apr 25, 2016
Messages
1
In the past war I got an 100.2% victory and I'm trying to figure out how.
 

_Flash_

Approved user
Joined
Jan 25, 2016
Messages
862
Yes, we had observed this bug too. In one of the wars, our lowest ranked player in our alliance got a 5 star victory, and we noticed that his attack showed up as 106% destruction, with 6 stars added to our tally from it. We checked with our player, and according to him, he didn't notice anything odd during his attack, and that it showed him only 5 stars at the end of his battle. We did a thorough check of the our player's base, and the opponent base too, if there was anything off, but, we didn't find anything which could explain it.
We left it off as another bug in the game.
 
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