Peugi
Approved user
- Joined
- Feb 25, 2017
- Messages
- 20
Hello Nexon and fellow players.
I've played a lot of multiplayer cooperation games on PC and many of them implemented the concept of some kind of guild bank. I wonder if such idea could be implemented into Dominations as well, what do you think? We already have a working inventory system in place, why not expand it to alliance level?
My idea on how it could work:
The alliance leader could start a "bank build project", all alliance members would be able to participate and send resources to help the group effort of building the bank. There would be a log to keep track of individual contributions. The resources needed to build the bank could be for example: 10.000 cowns + 100.000.000 gold + 100.000.000 food. Or much less and the bank could have levels that would require more and more resources to upgrade. The upgrades could expand the bank's capacity and allow additional types of resources to be stored.
After being built, the bank would store various types of resources like crowns, troop tactics, (national) trade goods, gold/food/oil, inventory items. (Co)leaders would be able to distribute the resources when needed.
The resources could also be used to upgrade the Alliance itself, a similar concept we saw in CoC. The alliance upgrades could include bonuses affecting all alliance members such as:
- reduced time needed to wait before requesting troops again
- increased amount of troops a single played can donate to one troop request (now 6)
- resources refunded when donating a troop (this would be useful when donating troops costing oil)
- donated troops being upgraded by 1-2 ages (to allow lower lvl players donate to higher lvl ones)
- extra loot gained from ww victories
Please let me know if this is something you would like, all ideas to improve the idea are welcome!
Thanks
Peugi
<proud member of Slovakia>
I've played a lot of multiplayer cooperation games on PC and many of them implemented the concept of some kind of guild bank. I wonder if such idea could be implemented into Dominations as well, what do you think? We already have a working inventory system in place, why not expand it to alliance level?
My idea on how it could work:
The alliance leader could start a "bank build project", all alliance members would be able to participate and send resources to help the group effort of building the bank. There would be a log to keep track of individual contributions. The resources needed to build the bank could be for example: 10.000 cowns + 100.000.000 gold + 100.000.000 food. Or much less and the bank could have levels that would require more and more resources to upgrade. The upgrades could expand the bank's capacity and allow additional types of resources to be stored.
After being built, the bank would store various types of resources like crowns, troop tactics, (national) trade goods, gold/food/oil, inventory items. (Co)leaders would be able to distribute the resources when needed.
The resources could also be used to upgrade the Alliance itself, a similar concept we saw in CoC. The alliance upgrades could include bonuses affecting all alliance members such as:
- reduced time needed to wait before requesting troops again
- increased amount of troops a single played can donate to one troop request (now 6)
- resources refunded when donating a troop (this would be useful when donating troops costing oil)
- donated troops being upgraded by 1-2 ages (to allow lower lvl players donate to higher lvl ones)
- extra loot gained from ww victories
Please let me know if this is something you would like, all ideas to improve the idea are welcome!
Thanks
Peugi
<proud member of Slovakia>
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