Decoy lag

DaZTroYeR

Approved user
Joined
Sep 27, 2016
Messages
90
This is a serious problem.
Sometimes it lags so much screen dont move for 10seconds then it catches up and army dies. So fustrating. Btw i have a samsung galaxy s8+ so if this bad boys lagging. Everyones must be i make sure to only have dominations running and still creates lag. Anyone else experiencing this?
 

JMoney

Approved user
Joined
Apr 20, 2016
Messages
242
From observation, it seems that the pulsing ring animation + having a significantly high amount of enemies being lured by the decoy is the main cause of the frame drops.
 

KniferX

Approved user
Joined
Sep 22, 2016
Messages
186
For me the lag strikes everytime one or more of the decoy units clips through a wall. Otherwise it's mostky fine.
 

T4TiFooS

Approved user
Joined
Apr 16, 2017
Messages
222
This problem exists on Android devices!
​​​​​​All of em experiencing this include me!

​​​​​​It's extremely frustrating! And CS do nothing bout it! they just saying we aware of this! that's all!
 

Imaera

Approved user
Joined
May 26, 2016
Messages
455
It happens when one of the decoy's soldiers is placed inside a wall or a building and defenders can't reach there to destroy it. If placed in open space, 7 simultaneous decoys don't cause any problem.
 

S_How

Approved user
Joined
Oct 22, 2015
Messages
688
I do not get this problem, but many in my alliance are completely incapacitated by this on a frequent basis. This has to be one of the top bugs I hope they are working on now for a fast fix.
 

Imaera

Approved user
Joined
May 26, 2016
Messages
455
With this update they changed it, but they didn't fix it.
 

Mountainking

Approved user
Joined
Aug 12, 2016
Messages
767
I gave up hitting AA bases in WW. Just not possible. Had to resort to an emulator. Not optimal but at least it does not lag....
 
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