Defensive buildings update

Dhruv patel

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Once gunpowder age is reached some buildings do need a revamp for defence and more once industrial reached

Cannon tower: +1 range in gunpowder and +1 more in industrial age

Redoubt: +1 in Industrial Age. (Library has suppression techs already)

Tower: critical strike in gunpowder ( chance to do double damage to targets) and in industrial extra range.

Catapult/mortar: gunpowder +1 range and in industrial even knock back tanks and prioritises plentiful targets.

castle: +1 range and critical strike in gunpowder age and in industrial can hit 2 targets at once ( one can hit air or both can hit air at once.)

What do you think. Feedback welcomed.
 

TTPranto

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didn't like the cannon, tower and mortar one. Liked the castle and redoubt. Defender troops need a rework. They could be revamped like, having high health but comes in less volume than they already do now. Defender tanks get one shotted by fighters, massed mortars, massed HTs, massed bazookas and such. You through research and other means get loads of forest defenders, Hold the gates and other buffs just to have 20+ defensive tanks gather together and be one shotted by a fighter. Lol. Probably have less for more quality. Have fighters destroy tanks in a small line, while tanks around it get damaged a bit. That works.
 

Dhruv patel

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didn't like the cannon, tower and mortar one. Liked the castle and redoubt. Defender troops need a rework. They could be revamped like, having high health but comes in less volume than they already do now. Defender tanks get one shotted by fighters, massed mortars, massed HTs, massed bazookas and such. You through research and other means get loads of forest defenders, Hold the gates and other buffs just to have 20+ defensive tanks gather together and be one shotted by a fighter. Lol. Probably have less for more quality. Have fighters destroy tanks in a small line, while tanks around it get damaged a bit. That works.
didn't like the cannon, tower and mortar one. Liked the castle and redoubt. Defender troops need a rework. They could be revamped like, having high health but comes in less volume than they already do now. Defender tanks get one shotted by fighters, massed mortars, massed HTs, massed bazookas and such. You through research and other means get loads of forest defenders, Hold the gates and other buffs just to have 20+ defensive tanks gather together and be one shotted by a fighter. Lol. Probably have less for more quality. Have fighters destroy tanks in a small line, while tanks around it get damaged a bit. That works.

Just got inspired by your post.
 
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