discussion about alliances, feature ideas, and general.

jellebean

Approved user
Joined
Feb 5, 2015
Messages
2
Hello, i createt this room to let my ideas loose. This may be quite a list but this is my oppinion

1 about the alliances: plplease make them usefull, there is no real beneficial way of owning and beeing in a clan now. Make a thing like (clanwars) or i think you can come up with something.

About a feature idea i would like to implament a building where you can online trade goods, gold and food. Thjs way you can make gold into food and helping others out at the same time. Maybe in the shape of a harbore

1 wonder i have is the acropolis, it is a wonderfol beautiful buiding. There is just one thing, the radius thingy enoying, it is just too big to fit with your townhall and it makes a weak defending posison as well. My solusion is to quit the whole radius thing and let it be a general buff

A straight above sight fofor he city edditing wouldewouldent be wrong either, with propper borderlines for better coordination.
 

JeromeTT

Approved user
Joined
Jan 5, 2015
Messages
65
Hello, i createt this room to let my ideas loose. This may be quite a list but this is my oppinion

1 about the alliances: plplease make them usefull, there is no real beneficial way of owning and beeing in a clan now. Make a thing like (clanwars) or i think you can come up with something.

About a feature idea i would like to implament a building where you can online trade goods, gold and food. Thjs way you can make gold into food and helping others out at the same time. Maybe in the shape of a harbore
Great ideas jellebean!

I agree with you on your first idea, there currently isn't any benefit of having an alliance, except for donating and receiving troops. What I would love to see is for wars to be real time and realistic.

I especially like the trading idea, as this would add a bit more online aspect to the game.
 

Andy

Approved user
Joined
Jan 7, 2015
Messages
215
Perhaps they could combine the two - by allowing trading only between people in your alliance? That would add a real weight to it.

Sure clan wars would be ace - really really good - but it's probably a lot harder programmatically than trade within an alliance?
 
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