Early Industrial Age Layout

Jwinn

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May 13, 2015
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131
So IA is pretty new to all of us, thought I would post my layout to help get the lot of us some ideas =)



Be gentle with criticism guys! haha
 
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Parmenion

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Jun 1, 2015
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Doesn't seem long ago you made it to the Gunpowder Age. You do move quickly! I'm still part way through Gunpowder Age (level 89). Looks a good layout, although I think I'd place the traps in the inside of the left container, with the caltrops just behind the door, followed by a spike trap and lastly the ambush trap. That should also take care of potential Guerrilla units sneaking in too. I suppose ideally it would be better to have the Acropolis in the middle with the garrisons and stables spread about a bit more but I see you're trying to protect the town centre. Perhaps at least move a garrison over to the left container, swapping over one of the towers.
 

Megatron3000

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Aug 3, 2015
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looks good. My only concern would be your concentration of heavy cannons at the bottom of your base. If I were attacking, I'd drop HC's from the top and they'd basically have free reign to soak up all the damage until everything is destroyed up until the bottom half of your base, by then you've already lost 2/3 of your loot as well as your townhall.
 

Jwinn

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May 13, 2015
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131
For god's sake, upgrade that catapult wouldya ;)


Yeah yeah I'm getting to it! Hah

Feedback is always appreciated fellas, much obliged. I hope this gives you all some ideas of your own :)
 
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dbukalski

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Apr 8, 2015
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In ur attempt to include everything inside the walls uve weakened ur defenses overall. U want the opponent to have to break through the walls several times. And u want his troops to scatter about to do it. Ur wall setup is too simple. And theyll only need to break through the outside wall(a freebee because entire army concentrated there break through almost immediately) then they can destroy half ur defense before needing to breakbthrough middle section where theres no defense(another freebee). Then they have the last half of the base defended by one wall where they might actually be spread out and take them a bit to take out the wall. So it isnt until 2nd half of base that they would take the most...or any casualties. Id recomend splitting the defense into more small cells which require opponent to break through more wall sections while being hit by defenses.
 
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