I believe the option of trading goods (i.e. fur, diamond, leather etc) and goods ONLY not resources between members of the same alliance should be enabled. I felt that the goods are more of something that is found/looted by a random chance hence it would be nice if the goods can be exchanged with allies. Also, I wonder if the game can create a public market system where you can purchase and sell goods for resources between players, but that might result in a conflict of interest for developers because players might be less likely to spend money ingame. What's your opinions on these two ideas?