Give us war replays now, while you work on improving their accuracy.

Master Contrail Program

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This has been the #1 requested item for how long now? Yes, there are those who say they're so innacurate that there's no point. While I can understand that thought process, I say those people can feel free not to view the innacurate replays.

I'll take the same replays we have for raids. While knowing what happened in an individual war attack with 100% accuracy is the impossible dream we'd all like; I think a lot can be gleened from patterns of deployment, defensive building synergy, tactics and extra troops used etc. Most of these should be accurate even with the current system, as the butterfly effect doesn't kick in until troops start moving. Even innacurate replays can show you common patterns and angles.

​​Sharable replays are a must too. Make them unavailable until war's end to discourage posting people's trap layouts. Some people are visual learners, and let's be honest, the game's chat leaves a lot to be desired anyway. I could spend ten minutes typing out a strategy that would take up 20 messages in chat, or someone can watch a 2-3 minute replay.

In short, there is no reason not to have replays, even the questionable ones we have now. And the lack of a simple battle log in wars after all this time is apalling.

​​It's a great game, with a dedicated and colorful community, but it could be so much better. Stop me if you've heard that one before. Anyway, thanks for the countless hours of entertainment, and here's to many more. With a few quality of life improvements hopefully.
 
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TopSist

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Aug 19, 2016
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I agree - WW attack replays is very important thing what this game is missing....
 

Europeos

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Not everyone want war replays. I for one hope they are never implemented and we can keep the strategies we've worked so hard on developing secret.
 

Master Contrail Program

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More power to you then, though I'd wager you're in the minority on this one. With all of these various card armies and tweeks, I'm tired of not knowing how my base was attacked.
 
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Fetterkey

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Nov 22, 2016
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If full war replays are too hard to implement, I would love to at least see the "after action report" that we get after normal multiplayer attacks and defenses - the one that reports number of stars, percent destruction, and what troops were used. It would be quite useful to be able to see what kind and how many troops were used against you in war attacks, whether your opponents were using troop tactics, and so on.
 

Mebbwebb

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Nov 28, 2016
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If full war replays are too hard to implement, I would love to at least see the "after action report" that we get after normal multiplayer attacks and defenses - the one that reports number of stars, percent destruction, and what troops were used. It would be quite useful to be able to see what kind and how many troops were used against you in war attacks, whether your opponents were using troop tactics, and so on.

I honestly would be okay with this over full replays. You can use deduction of where you placed things in order to figure out where your weaknesses are.
 

Kam1983

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Jan 10, 2017
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Yeah, I agree. We need WW replays. That s not hard to be implemented. It s not a rocket science. Many games have this feature.
 

Elton Trudeau

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Not everyone want war replays. I for one hope they are never implemented and we can keep the strategies we've worked so hard on developing secret.

why wouldn't you want replays? if everyone could see how their base is being attacked then we could build better base layouts. Right now we are blind not knowing what works or doesn't work.
 

john99

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Oct 20, 2015
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What about Friendly Attack/Challenge on Allies and it's replay. The revenge system of MP is useless as no one can revenge during PT or your attacker being online.
 
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K1ng_kriting

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Jul 15, 2016
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lol its funny when I know theres a player who dont want a ww replay..
of course we want to know progress you destroyed mine in ww.
lol secret..are you a magician??
 
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