Gold and Food loot balance.

British Coffee

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Nov 8, 2016
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154
I always end up getting too much food and probably enough gold. Main cause of this is probably the wall, which allows me to dump excess gold. Another thing is the buildings that require gold to upgrade are defensive buildings. This allows you to spend gold on multiple buildings so you can always use gold efficiently. On the other hand, buildings that require food for upgrading are mostly economic buildings or upgrade buildings. Due to the fact that most of the income in this game comes from the looting and the limited amount of workers, people prioritize or never upgrade economic buildings and upgrade buildings only need to be upgraded once per age. This makes food extremely inefficient to stock on compared to gold. To solve this, I think changing garrison type cost food instead of gold, so that you would be able to spend food as efficiently as gold. Another solution would be creating a quick dump for food, I.E: walls and gates which you can instantly spend food on.

In short, currently, food and gold spending balance is broken so garrison and stable type buildings change to cost food instead of gold so you can spend food more efficiently in order to balance spending amount + create somewhere to dump excess food like walls.


I wrote it really badly on my tldr. I meant there should be something to dump food in instantly with only one citizen required like walls which you can dump gold in. Not changing wall upgrade cost food.
 
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British Coffee

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Joined
Nov 8, 2016
Messages
154
I wrote it really badly on my tldr. I meant there should be something to dump food in instantly with only one citizen required like walls which you can dump gold in. Not changing wall upgrade cost food.
 

JMoney

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Apr 20, 2016
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242
I do not think they will ever allow food for walls sadly. However, food capping is an issue that I feel should be addressed. Maybe make it so expeditions cost food instead, or make a new building that requires food to upgrade. It's crazy that I can come across so many bases with 300/400/500/600k food but then something like sub 100/200k gold.
 

Brand Marrow

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Jan 21, 2016
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1,117
o yes, this is a good idea. I think someone floated the idea of roads for this, if you spend extra on roads, they can provide defensive boost, allowing troops to travel faster in defense or eventually providing defensive structures (machine gun nests, motion detectors, sirens, attack dogs, etc...) this would be a nice way to spend food, large amounts per segment of roads, also help balance defense so game would be tougher
 
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