alegs
Approved user
- Joined
- Jul 24, 2017
- Messages
- 80
Ahead of all for clarification:
I read the help manual and I read and understood the explanations here in this forum.
I used the search function, but I did not find any recent announcements covering a change on those topics.
Matchmaking:
For my understanding the matchmaking should be done with the aim to get two alliances together, which have in the best case an equal war weight (sum of all defensive and offensive upgrades, research and buildings of all participating players).
Anyhow I heard rumours that the algorithm had been changed lately and opponents were now matched primarily taking the amount of total XP (sum of all XP from all participants for the war of each alliance) into account.
To make it simple: Is this true and therefore the description in the in-game help would be outdated and need an update, or is it a hoax and the algorithm and therefore the description was still correct?
Glory:
How is the to-be-gained and -lost glory calculated?
For my understanding it had been adapted in case the match was imbalanced in war weight. Meaning, an alliance which outmatches another one gains less and looses more and the other way around… With the addition that detected sandbagging with some threshold was punished by reducing the amount of to-be-gained glory dramatically.
Rumours here are telling the penalty for sandbagging had changed to a bigger threshold - if not has been removed at all - and more important, the glory was calculated taking primarily the delta of actual glory of both alliances into account. Which means you win more if your alliance has less glory than the other (…and you lose more if it was the other way around)
Thanks in advance for any [in the best case official] clarification.
I read the help manual and I read and understood the explanations here in this forum.
I used the search function, but I did not find any recent announcements covering a change on those topics.
Matchmaking:
For my understanding the matchmaking should be done with the aim to get two alliances together, which have in the best case an equal war weight (sum of all defensive and offensive upgrades, research and buildings of all participating players).
Anyhow I heard rumours that the algorithm had been changed lately and opponents were now matched primarily taking the amount of total XP (sum of all XP from all participants for the war of each alliance) into account.
To make it simple: Is this true and therefore the description in the in-game help would be outdated and need an update, or is it a hoax and the algorithm and therefore the description was still correct?
Glory:
How is the to-be-gained and -lost glory calculated?
For my understanding it had been adapted in case the match was imbalanced in war weight. Meaning, an alliance which outmatches another one gains less and looses more and the other way around… With the addition that detected sandbagging with some threshold was punished by reducing the amount of to-be-gained glory dramatically.
Rumours here are telling the penalty for sandbagging had changed to a bigger threshold - if not has been removed at all - and more important, the glory was calculated taking primarily the delta of actual glory of both alliances into account. Which means you win more if your alliance has less glory than the other (…and you lose more if it was the other way around)
Thanks in advance for any [in the best case official] clarification.
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