KIngsRoyalRifles
Banned
- Joined
- Feb 14, 2017
- Messages
- 176
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I understand Nexon has to generate revenue, but if they would commit the same amount of time fixing the glitches (we still have players who can't play the game) than coming up with sales that are shoved upon us we would all be better off, this server maintenance was supposed to make life easier for us when in fact it did the opposite for a good many player's. I'd be interested in what the community manager has to say about this!
This is what they have moved on to. They introduced the Stronghold so people couldn't just drop endless troop tactics and easily win, but got greedy so they decided to start selling these behemoths. Clearly the precedent has been set; how can we know what they're going to drop next?So if they sell say 10,000 of these BTs, do you think any other feedback is meaningful to BHG/Nexon ? Especially feedback from those who didn't pay. I know people who are buying multiples of these things, and their Alliance is also gaining more troop cards from it. This game is only viable if they can sell premium content. What better premium content than the single strongest defensive structure in the game?
Face it, they have been pushing card armies and special buildings thru daily sales for months now. If it wasn't working, they would have moved on to something else. This is what the game has become. They gotta pay the bills somehow.
Because the Bazooka Tower heavily shifts the existing metagame, and it does this by being extremely powerful. It's grossly OP and does not belong in this game, as it forces a sabotage unless the opponent has put it in a disadvantageous position.Totally agree with comments posted! Instead of selling more and more stuff that takes up memory and makes the game glitchy, why the hell don't Nexon try investing in adding some of these event buildings to the game as buildable features?
Because the Bazooka Tower heavily shifts the existing metagame, and it does this by being extremely powerful. It's grossly OP and does not belong in this game, as it forces a sabotage unless the opponent has put it in a disadvantageous position.
These buildings are very specific, typically; buildings like the Ninja Dojo would look out out of place in the city of a French player. Likewise, a Zulu Kraal doesn't belong in a Japanese base. It would go against the aesthetic, but the Bazooka Tower doesn't necessarily have those "specific art design" flaws. Why, then, won't it be a generic defensive building? Because it makes money. It's powerful and gives an advantage; that's what sells.