Ch0s3nByG0dz
Approved user
- Joined
- Mar 19, 2019
- Messages
- 58
This is for a 10 man war
Things you will need-
1 high defenses account (your defender) mine was atomic, if its higher would be even easier
2 max offense atomic
3 industrials with an interesting build
The atomic used ht attacks in wws, if opponent was too higher lvl - bazooka AR combo when it was rrlevant, then protect ar with hts if all anti tanks were in middle and could be killed without risking planes, if that failed commandos was the option
the pure offense atomic used just hts. never got matched with anything too hard.
All 3 industrials have the same build - all forests cut and lvl 1 defenses, maxed offense. They always ranked 9&10 because i only upgraded 3 troops(howies, shooters and infantry) and used 1 war tactic - decoy. gens were at maxed lvl 5&6. The key thing is they had the Sally Ride alliance gate troop maxed in uni, so their capacity was 47. It was always filled with attack helis, which flew over walls and killed everything in secs. The game pretty much treated my industrials like iron accs since they had so little developed defenses and so little offense that it never matched with more than enlightment or poor industrials.
With all accs having sally ride max, they could also get donated a huge load of troops in TC during wars. ACs or bazookas. But wars were so easily won that I didnt even fill TCs.
War plan was
My 1 clears 1&2
the offense atomic 3,4
the industrials the rest
Btw, one of my industrials had only a castle and a SH built, but MAXED walls for industrials . It was lvl 90 and many players struggled against it because they used a lot of cavalry which got stuck in those high hp walls and the tornado of tc defenders easily wiped them out. People really underestimate those accs and with all forests cut they can easily miss a few buildings as well
Works every time, now go and have some fun
Things you will need-
1 high defenses account (your defender) mine was atomic, if its higher would be even easier
2 max offense atomic
3 industrials with an interesting build
The atomic used ht attacks in wws, if opponent was too higher lvl - bazooka AR combo when it was rrlevant, then protect ar with hts if all anti tanks were in middle and could be killed without risking planes, if that failed commandos was the option
the pure offense atomic used just hts. never got matched with anything too hard.
All 3 industrials have the same build - all forests cut and lvl 1 defenses, maxed offense. They always ranked 9&10 because i only upgraded 3 troops(howies, shooters and infantry) and used 1 war tactic - decoy. gens were at maxed lvl 5&6. The key thing is they had the Sally Ride alliance gate troop maxed in uni, so their capacity was 47. It was always filled with attack helis, which flew over walls and killed everything in secs. The game pretty much treated my industrials like iron accs since they had so little developed defenses and so little offense that it never matched with more than enlightment or poor industrials.
With all accs having sally ride max, they could also get donated a huge load of troops in TC during wars. ACs or bazookas. But wars were so easily won that I didnt even fill TCs.
War plan was
My 1 clears 1&2
the offense atomic 3,4
the industrials the rest
Btw, one of my industrials had only a castle and a SH built, but MAXED walls for industrials . It was lvl 90 and many players struggled against it because they used a lot of cavalry which got stuck in those high hp walls and the tornado of tc defenders easily wiped them out. People really underestimate those accs and with all forests cut they can easily miss a few buildings as well
Works every time, now go and have some fun