Kremlin Protection

Eddie F1

Approved user
Joined
Aug 6, 2015
Messages
1,057
Minimum characters in a post, presumably to stop people just going :)
 

Redgar

Banned
Joined
Apr 9, 2015
Messages
1,394
Well, if blietzkrieg is the only usable attacking feature, Kremlin or even eifel tower may be even better ))) but BG still looks more promising for potential 5-starring buff.
 

Strong

Approved user
Joined
Sep 16, 2015
Messages
9
I have yet to build and IA wonder because I do not want to waste the worker time. How I look at it is which one could give me/save me more medals in a week. Eiffel tower would give me a PT which would save me approximately 9.8 medals a week (average loss). Kremlin I really have not been able to quantify how many medals it could save me in attackers getting less stars. Currently with how crappy my base is I don't think it would make a difference, but in the future I think it could save more than 10. And then the big question mark is Brandenburg gate. I would only use it on an opponent that is worth more than 1 so lets say I get 5.5 uses in a week. Could I get more stars on the attack from using it to get more than 10 medals. I have no idea. I have heard that the blitz is really crappy for only once a day and doesn't help that much. But idk. Last night I was only able to get 2 stars with snipping army against tom who was worth 38 . If I had Blitz maybe that one attack alone I could have gotten 8 or even 16 extra medals.

Summary I will be waiting a long time before I select a wonder.
 

dbukalski

Approved user
Joined
Apr 8, 2015
Messages
2,015
No my farms and caravans are lvl6 which was 12 hrs to upgrade mostly while i sleep. Lvl7 is 16 hrs too long without cider farming
 

dbukalski

Approved user
Joined
Apr 8, 2015
Messages
2,015
Yes many of us are waiting for rebalance of factory, air, 5 starring caoability before picking a wonder
 

Jwinn

Approved user
Joined
May 13, 2015
Messages
131
Here's another Kremlin protected layout..


PG3dPvA.jpg
 
Last edited:

GroteKoning

Approved user
Joined
Aug 28, 2015
Messages
158
Nice. Thanks again for sharing. Although not at that level yet, I'l save this for later.
 

Redgar

Banned
Joined
Apr 9, 2015
Messages
1,394
This one is cool. I would probably go for 2 markets may be with trade goods storage, so this layout would definitelly save you smth vs my weird army :)
 

Jwinn

Approved user
Joined
May 13, 2015
Messages
131
Redgar, well? How'd you like my layout on a defensive standpoint? It clearly gave you a run for your money lol. You're in my defense log 3 times. Not once have I came across you. It makes me sad. I'm about to leave my alliance & join USA Elite just so you can't attack me anymore hahah
 
Last edited:

Redgar

Banned
Joined
Apr 9, 2015
Messages
1,394
Oh yea, I finally started recognising it! ))) and the last time I did bad (good for you :) caz tanks somehow didn't finished TC from the first rally. Good recruiting strategy rofl ))) and nice layout too
 

dbukalski

Approved user
Joined
Apr 8, 2015
Messages
2,015
All the passive wonders stay, acropolis, versaille, kremlin. Pop kremlin then go kill farm partisan will come out
 

dbukalski

Approved user
Joined
Apr 8, 2015
Messages
2,015
Jwinn i like ur newsetup from a visual perspective. The kremlin surrounded by symmetrical walls nice.

Question for redgar and jwin.. why was the tc not destroyed in first rally? Its exposed. I think i misunderstood what happened in the attacks
 

dbukalski

Approved user
Joined
Apr 8, 2015
Messages
2,015
Jwin it would be awesome to have someone like u with unique ideas join our group and talk strategy in line
 

Redgar

Banned
Joined
Apr 9, 2015
Messages
1,394
I don't remember if I used rally before it was killed or 3 tanks were bot enough caz of traps. This layout hold quite good.

May be that design template with wonders in the center (it was used with AW a while ago), but not 'walled' will fit to Kremlins build quite well
 

Redgar

Banned
Joined
Apr 9, 2015
Messages
1,394
I was thinking going FC and designed a nice layout for it. It helps vs raiders and saving medals. But, it kinda weakens your base vs 5-starring wasting precious space inside walls too. When not protected, it is useless. And since 5-star armies will return, FC will loose huge part of its attractiveness.

Also, there will be common trends of buffing defense and factory so its hard to decide when its smart to go defence.
 

dbukalski

Approved user
Joined
Apr 8, 2015
Messages
2,015
If 5 starring returns. Fc will almost guarantee quick victory story will not be possible. If 5 star becomes a thing the option will be

Fc turns 5 star into 4 star

Coloseum(2 garrisons worth of defense) and not wasting wall protecting fc might turn 5 star into a 1 star(50%) or 2 star(75%) loss. Maybe a 3 star(tc + 75%). This option also means offense boost. Only time will tell
 
Top