Manufactory Materials Trade

andrew.dnb

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Sep 17, 2017
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24
Some materials highly accumulate on stock, siliconite for example

How about us be able to trade them like happens on Marco Polo with NTG ?

100 siliconite for 50 carbon

Or

100 siliconite for 30 iron


Would like to hear your opinions
 

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King Crimson

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Apr 21, 2016
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931
Do your materials accumulate on their own? Mine only accumulate when l tap on them. Don't tap on them if you don't need them.
And what happens if get rid of them and you come across an item that's needs siliconite?
 

andrew.dnb

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Sep 17, 2017
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Crimson, I buy materials with crowns every week, I'm able to use all of them, only siliconite huge accumulate
 

Seek

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Aug 23, 2022
Messages
274
You will needs those when your progress further in manufacturing other type of ammo …eventually you will need them most of us buy the ones for crowns also so I get it but you will need them
 

andrew.dnb

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Sep 17, 2017
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My manufactury is almost full ( I guess it will be full in about 40-50 days ) and there will have lots of materials stocked ( maybe more than 7000 siliconite )
 

Seek

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Aug 23, 2022
Messages
274
Well apparently not. I have gotten the crown materials every time they have been offered and I am currently at 730 lol but I am doing all defense stuff currently and when I switch to offense I am sure I will stock then. Just because you only focus on one or two things does not mean they have to offer a trade of materials. Focus on completing the entire manufatory not jury few items on one side
 

Sega

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Dec 5, 2023
Messages
213
Great job, great behavior

It's so nice to see how toxic the community is

It's just a harmless joke. Please no offense 🤷‍♂️

But really, if you don’t need extra materials, why do you produce them? Just stop production. Or, even better, produce only what you need. Everything is very simple.
 
Last edited:

Nikolay

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Dec 15, 2020
Messages
83
It's just a harmless joke. Please no offense 🤷‍♂️

But really, if you don’t need extra materials, why do you produce them? Just stop production. Or, even better, produce only what you need. Everything is very simple.
He does not produce siliconite, but buys chests with manufactory resources.

He just hasn’t had to make ammunition that includes siliconite yet.
 

Sega

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Dec 5, 2023
Messages
213
He does not produce siliconite, but buys chests with manufactory resources.

He just hasn’t had to make ammunition that includes siliconite yet.
Got it! Now everything is clear.

Then the right thing to do is to wait until he needs them in the future. Why get rid of them? Or is the capacity of the Manufactory limited?
 

Seek

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Aug 23, 2022
Messages
274
He wants toget rid of them in trade for ones he wants ie he baught crown material used them probably on offense based munitions and now wants trade materials he has excess of instead of saving them for when he completes his O based munitions.

To me this is short sighted ideal eventuality you will need the ones you traded away at a terrible exchange rate
 

King Crimson

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Apr 21, 2016
Messages
931
He does not produce siliconite, but buys chests with manufactory resources.
You can buy chests with manufactory materials?? Have I overlooked something available at the manufactory? Like using metal to get food shipments from the Mill?
 

King Crimson

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Apr 21, 2016
Messages
931
He does not produce siliconite, but buys chests with manufactory resources.
Ah I see. When you said "buys chest with manufactory resources" I thought you meant using the resources as the currency, like an exchange from the Market or Mill.
And no @andrew.dnb , I don't buy chests with crowns - ever - and certainly wouldn't buy something I could produce for free.
 
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