I believe the duration of minor peace treaties needs to be reviewed and modified accordingly. As is commonly known, most players in Empire league are basically after stars for the victory chest and as such, constant game play may not be needed as much as when in lower leagues when you have to farm heavily to get resources for upgrades etc. What happens is that most players in this level simply place their base near the outer rims of the layout giving prospective attackers a very tempting easy two stars and for them, they will get an 8 hour plus peace shield where they can retire away safely for 8 hours without worry of a full-scale attack by similar level players.
I find this to be extremely unfair because as you know, with the advent of Space Age, we Atomic age players are at the mercy of three ages, Atomic, Cold War AND Space Age. Being attacked by TWO ages above you is already unfair as there is virtually no possible defense but to allow majority of high level Empire league players to be behind a peace shield and hence unavailable for selection to be attacked by others means that I am even more exposed; I have been attacked by the same player twice in the span of 2 or 3 days which has never happened and sadly to say, I have actually attacked one unfortunate player myself twice in the SAME DAY! I assume this is more because the game has insufficient players available to be attacked as everyone is behind a peace shield.
The other consequence of players using this strategy to get an easy peace shield is that the revenge function becomes a moot point; players are NEVER available to be revenged as they are virtually constantly shielded.
I would ask Tinman to forward this issue to the developers for review; to be honest, I don't think resolving this is hard and will actually promote more players to play the game in earnest. All you need to do is simply reduce the duration of these minor peace treaties gained from a battle that does less than 50% damage to something like 2 hours or less; I think that would open up more players to be available and lessen the burden on atomic age players and frankly i think this change would be beneficial to the game as a whole anyway.
Thanks for your time.
I find this to be extremely unfair because as you know, with the advent of Space Age, we Atomic age players are at the mercy of three ages, Atomic, Cold War AND Space Age. Being attacked by TWO ages above you is already unfair as there is virtually no possible defense but to allow majority of high level Empire league players to be behind a peace shield and hence unavailable for selection to be attacked by others means that I am even more exposed; I have been attacked by the same player twice in the span of 2 or 3 days which has never happened and sadly to say, I have actually attacked one unfortunate player myself twice in the SAME DAY! I assume this is more because the game has insufficient players available to be attacked as everyone is behind a peace shield.
The other consequence of players using this strategy to get an easy peace shield is that the revenge function becomes a moot point; players are NEVER available to be revenged as they are virtually constantly shielded.
I would ask Tinman to forward this issue to the developers for review; to be honest, I don't think resolving this is hard and will actually promote more players to play the game in earnest. All you need to do is simply reduce the duration of these minor peace treaties gained from a battle that does less than 50% damage to something like 2 hours or less; I think that would open up more players to be available and lessen the burden on atomic age players and frankly i think this change would be beneficial to the game as a whole anyway.
Thanks for your time.