Nation Buffs,Balances,Changes(Greek for me)

mkm1g15

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I saw this post by mss gaming, and wanted to know if we can expect a few buffs for certain nations.
I personally have being playing as the Greeks and love the tanks and refunds, but I feel competitively it doesn't feel enough.
Even the Japanese have a hard time doing much war wise or even multiplayer wise.
The French tanks are bulky but don't do enough damage per 1 hp. however, overall, they have better nation perks.
Also, 50 mins off on generals is ok, but for buildings, it seems really insulting.
I would much rather take a per cent off and extend the off to the university as well.
Even, it would be cool, although I know it isn't architecture, if we got refunds from the library and university as well.
Plus, refunds should be at least 7-10% rather than 5% or instead have discounts added directly to the cost, because I get nothing when i'm at full storage.
Troop wise, I feel the centaur tanks absolutely rips, even when I'm upgrading my airstrip, I attack most bases with tanks and field howies and I hardly lose anything, thanks to how quickly the kill defenses, even anti tank guns.

That's just a little insight, but I do hope you lads consider adding some changes to the under used nations, as its no fun having two nations being the only ones used. I understand that each nation has its purpose, but they should each stay true to that and excel at it, rather than being left behind.

Please others post some changes for your nations you feel are neglected.

Cheers,
Malcolm-Rogue Knights
 

Manifesto

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My British shooters die from mortar towers, l would like more dps for them, like 200% buff please.
 

mkm1g15

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Seems fair, how about you make a post to nerf mortar damage and maybe they'll listen. Wrong section otherwise.
 

Exiliado

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The Greek bonuses are incredibly useful if you use them properly. Here is how:

1. Set a time of day to finish upgrades. Make sure that it’s the same time every day.

2.Try to space the days when upgrades finish at least two days apart.

3. Look at whatever resource is being refunded. If necessary, dump it in the vault or avoid maxing that particular storage. Don’t worry if you fail occasionally, remember the British lose their bonus too if they’re maxed, the Germans lose theirs after losing a MP battle, the Koreans are only useful if they get robbed etc. It still comes in handy most of the time.

4. At the appointed hour: finish the upgrade then use the bonus time to upgrade walls and raid for more resources, This means your upgrades stay on track with no lapses AND you gain an extra citizen (since no need to keep one idle for walls). That means (what every Greek player wants) Faster Progress!!

Try it and let us know what you think!
 

KniferX

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My British shooters die from mortar towers, l would like more dps for them, like 200% buff please.

I don't see the point of coming to troll someone with a legitimate suggestion. Japanese and Greek suck compared to other nations, and nations are the core element of DomiNations!
 

Manifesto

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I'm not trolling, it's a legitimate request. If it's implemented, fine. If not, I'm no worse off.
Lighten up, it's a brand new year! I'm planning on being more upbeat & less aggressive! :D
 

mkm1g15

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I don't see the point of coming to troll someone with a legitimate suggestion. Japanese and Greek suck compared to other nations, and nations are the core element of DomiNations!

Cheers, Knife, I appreciate the fact that you acknowledge that the game is basically a play on nations, when the 2018 meta basically rewards you for being just one out of two nations.
As a matter of fact, even the troll agrees that he's British, so basically has nothing to provide here, except a pile up joke on how his or nation has a small disadvantage.
Really do feel that giving Marco Polo a grand entrance and reshuffling books is not the best way to go forward.
 

Manifesto

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Japanese and Greek suck compared to other nations, and nations are the core element of DomiNations!
I disagree about the sucking. These nations are great starting nations and in the case of the Greeks, I changed my IA base from Germans to Greeks because I wanted to try their tank. All I can say is I wish I'd done this sooner!
Their tank kicks a$$! I win matches much easier now and lose less tanks or shooters in the process. I agree the time reduction and cost refund is worthless but those things are incidental to my goals, which is playing the game with a winning combo. My tanks are a winning combo. I'm glad I changed. :)
 
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KniferX

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I disagree about the sucking. These nations are great starting nations and in the case of the Greeks, I changed my IA base from Germans to Greeks because I wanted to try their tank. All I can say is I wish I'd done this sooner!
Their tank kicks a$$! I win matches much easier now and lose less tanks or shooters in the process. I agree the time reduction and cost refund is worthless but those things are incidental to my goals, which is playing the game with a winning combo. My tanks are a winning combo. I'm glad I changed. :)

"I have satisfied my personal goals with this nation, so that means all nations are balanced and I can go around trolling posts that say otherwise."

So you took Greeks for the tank and nothing else.
Meanwhile, the French get:
- a better tank (tanks are for taking damage, not dealing damage, that's what howitzers are for)
- blazingly fast retrain times
- alliance gate capacity increase.

The only thing Greeks really do better is 50 minute instant retrain for Generals and.. the aesthetics.

Or maybe you want to take Japanese, I'm sure that TC shooting will help defend your base.
Or the longer peace treaties in a game that's all about attacking and a lot of looting.

"But I'm okay with it so you should be too" is not a valid excuse for this example of bad game design.
 
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Manifesto

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Your agenda and mine are clearly different. I don't know what's yours and I don't care. My agenda is to ''play the game''. You can rage while I enjoy myself. :D
In the end what works for me is different to what works for you. If you prefer French tanks, good for you! :D
 

KniferX

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Manifesto Welp, ''But I'm okay with it so you should be too.'' is your response.
You would be bad at designing a game.
Also, me being aware and criticizing a game doesn't mean I am raging. I'm just not blissfully unaware like some strive to be.
''Ignorance is bliss'' right?
 

KniferX

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I would ''win'' if this were a debate, but it's not since you're not bringing any valid points or facts to the discussion.
I wrote this mostly for others to read and make their own conclusions, I'm certainly not gonna change yours looks like.
 

mkm1g15

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Wow, Manifesto ,

I suggest you go back to trolling people for not knowing game features.
My "suggestions" basically included a 2-5% buff to the refunds, but you suggesting, a 200%, doesn't seem like your here to provide anything.

no one is raging, just refuting the absolute idiocracy you seem to produce with your points.
Then again, I like my nation, and am just suggesting changes.
Cheers,
Malcolm-Rogue Knights
 
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mkm1g15

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and yet again you called it a 'legitimate' change. No worries mate, like you said you got your agenda, I got mine.
 

Saruman the White

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I agree that the Greeks need a boost. Especially in time reduction, where it should be related to total time rather than fixed. I find it a very good idea to extend this to university research as well as refunding from all researches, as, historically, the Greeks had developed Philosophy. I hope that someday they'll take these lines into account, although I'm happy playing the Greeks as they are now, anyway
 

Saruman the White

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Also don't forget that all other nations bonuses change dynamically except for the Chinese!
Check this out:

British: "Increases the loot stolen during attacks by 15%" (instead of say +10.000 food/gold)
French: "Reduces the time it takes to train an army by 20%" (instead of say -1 min.)
Germans: "Gains a 15% DPS boost upon a multi-player victory" (instead of say +10 DPS, which could not be as effective for stronger units)
Japanese: Doesn't apply as all advantages don't fade out over time
Chinese: Same problem as the Greeks, they could add a second citizen from say IA
Koreans: Refunds 10% of loot stolen by other players (instead of say +10.000 food/gold)
Romans: Increases maximum army size by 10% (instead of say +5 units)

Now, the Greeks
"Free construction upgrades if under 15 minutes. Increases +5 minutes per age" (?!?!?!?!?!?!?!?!?!?!)
Why not 5-10% faster instead?

As for "5% refund when upgrading buildings" This is ok, because takes into account the increase of building costs over the Ages
 

mkm1g15

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Completely Agree,
Finally at least someone providing something rather than just debating with people over how they like to play the game.
Yes, most of the popular nations have dynamic reductions, and not a set standard. 2-5% would be reasonable if not 10, as a 7d upgrade i.e 168 hours @ 10% would be 16.8 hours, which if added with every alternate upgrade would save days, again making the player base complain about it becoming op.
3%saves around 5 hours and 5% around 8 hours.
these discounts seem pretty fair for buildings.
starting at
1%
1.25%
1.5%
1.75%
2%
2.25%
2.5%
2.75%
3%
which I feel is extremely fair for the consecutive ages.
Also, I don't mind the 15+5 for the generals, as that is actually fair.
Thanks once again for something constructive.
 

SiuYin

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There are 3 things needed:
1. Regular re-balance between Nations according to the populations of late age (Atomic and Cold War), Buff those with less population, Nerf those with more population
2. Reduce Crown Cost of Nations, so that player can switch Nations more easy, it could be temperately reduction after Balance change or perm reduction
3. Balance should ensure each nations got a similar strength in war

Currently
In War
British >= German > France = Roman >= Korean >= Chinese 〉Japanese = Greeks
Ecomonic
British = France > Chinese > Other

Obviously, Japanese and Greeks should be first batch to buff, And British should into monitoring list of to be nerfed
 
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