No Angel
Approved user
- Joined
- May 1, 2017
- Messages
- 1,386
I love the 0AR wars comment. See you guys have implemented a fix on your own
TinSoldier BHG_Muet i agree assault rally needs to be fixed asap and after testing. You know the tactic is broken when the community starts discussing 0ar wars to make wars more challenging rather than hv max 3d bases taken out in 60-70 secs. Personally I have not played in any war since this was introduced.
Regarding some other comments from either occasional/ casual or lower level players to leave the tactic unchanged, sorry, i have no sympathy. I can understand why atomic players would enjoy taking out high level space age defensive bases (fun to vent frustrations in this manner isnt it, but if i may suggest as an alternative candy crush!) but i dont think thats sustainable long term with no incentive for defenders whatsoever. Similarly if people find raiding with this tactic easier, i can understand that but that's not the purpose of the tactic, if people want faster resources nexon can change the requirement for upgrades or increase resource generation, etc. Lastly as a disclaimer i am not a defender (certainly not a top one) but want to make this request given wars have completely lost their spark since this tactic was overpowered, i simply dont find it fun or challenging to track entire top team wars along the 1min average destruction/base.