Now I know...why did I wait so long?

Yendor

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Joined
Jun 13, 2016
Messages
64
I just crowned the remaining time for my tanks to finish and got crown happy and crowned my black watch guns as well. Why did I wait so long? For all those Brit users there is nothing like this combo with guns, tanks and cannons. My reason for this was to be in better shape for tomorrow's war as we are facing a team far better than us and I thought it would help as I was beating up on GBA ppl with weaker comp but with this set I think I can run the tables and help my alliance as I'm highest level ppl on team. I wanted to know from other Brits IA ppl what's your war comp and why you use such a comp. I will be using 3 tanks, 4 artys, 2 healers, and 49 guns, plus heavy merchs, 2 cannons 1 heavy, and 2 heroes for war comp.
 

GreekGod

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Joined
Feb 11, 2016
Messages
60
If you take all heavy mercs, then you would be good with 2 tanks. Increase your arties by 1 instead. For a troop space of 135, I generally go with 3 tanks, 2 healers, 5 siege unit, 40 rifles, 2-3 footies for cleanup. All heavy hp mercs depending on merc camp level, 2 generals, two/three more siege unit from your alliance depending on gate level. Also war tactics are really important, keep upgrading that building and tactics in armory. For war tactics I take 1 protect, 3/4 sabotage, 1/2 betrayal depending on opponent and tactics limit. Good luck with your attack ;-)
 

Ravenlord

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Joined
Aug 23, 2015
Messages
1,406
Just wanted to add that your army combo - and GreekGod - looks good although HT is optional. (too much control needed compared to the rest of your troops)

If you like your new IA troops you're gonna love the global ones ..... enjoy!! :cool:
 

Funks

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Joined
May 2, 2015
Messages
794
I save my Merc's for WW only, theyre too costly from IA onwards
 

GreekGod

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Joined
Feb 11, 2016
Messages
60
O Yes. That combo I mentioned above keeping war attack in mind. For mp attacks u wont need those mercs, alliance troops and war tactics. Better avoid them in mp so u get hardened enough for war attacks ;-)
 

ccfoo

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Joined
Mar 22, 2016
Messages
218
If you take all heavy mercs, then you would be good with 2 tanks. Increase your arties by 1 instead. For a troop space of 135, I generally go with 3 tanks, 2 healers, 5 siege unit, 40 rifles, 2-3 footies for cleanup. All heavy hp mercs depending on merc camp level, 2 generals, two/three more siege unit from your alliance depending on gate level. Also war tactics are really important, keep upgrading that building and tactics in armory. For war tactics I take 1 protect, 3/4 sabotage, 1/2 betrayal depending on opponent and tactics limit. Good luck with your attack ;-)

My combination is something like GreekGod! I'm new in IA too, ok a month plus.

War: 2 tanks, 3 healers, 4 arti, 5 footies, rest rifles. 2 donated arti, merc elephants.Tactics (EA academy): 2 protect, 2 sabo or 1 protect, 2 sabo, 1 betrayal if got bunker

MP: 3 tanks, 2 healers, 4 arti, 6 footies, rest rifles.

I've seen british using full rifles/arti but can't work for me yet. I need those fat creatures in front to take the damage.
 
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