rising_meatball
Approved user
- Joined
- Oct 14, 2016
- Messages
- 59
I don’t know if this has been posted before, but I did some numbers on University research, and I find it is very difficult to keep engaging in this game given the enormous amount of resource (time and workers) drain on various latterly added “features”.
There are currently 4 leaders available in University: Da Vinci, Catherine, Sejiong and Salain , each has 100 levels divided into 10 stages on 5 different University lvls + 1 final research.
Take Da Vinci for example, Uni Lvl1 research are Mortar Damage, Cost and Hitpoints, each has 10 lvls with 3 workers, each will take 1+2+3+4+5+6+7+8+9+10 = 55 days, and lvl 2 research will increase this by 1 more worker and 10 more days per research, lvl3 will add another 1 more and 10 more days. You apply this math to the entire Da Vinci matrix, you would get following:
55 days x 3 (lvl1) + 65 x 2 (lvl2) + 75 x 2 (lvl3) + 85 x 1 (lvl4) + 95 x 2 (lvl5) + 14 days (the last Polymath research? Assuming 14 days, the longest research time) = 734 days or more than 2 years.
This assuming you can commit 3 + 4 + 5 + 6 + 7 worker per stage non-stop, which is impossible to do. And you have 3 other leaders to worry about plus regular upgrades and expeditions.
Da Vinci = 734 days
Catherine = 744 days
Sejong = 734 days
Salain = 854 days
This is just for university research along, and assuming you can continuously research them non-stop (which is impossible to do again, given workers shortage in late stages).
This creates a very difficult dilemma to players like myself to choose either wait minimum 3 years to grind everything out before upgrading or upgrade to next level knowing that lack in research could put myself in a even more disadvantage position in game play and war. And also I find it unreasonable for game design to put this long wait period, the entire life-span for this game could be less than that, IMO. Thoughts?
There are currently 4 leaders available in University: Da Vinci, Catherine, Sejiong and Salain , each has 100 levels divided into 10 stages on 5 different University lvls + 1 final research.
Take Da Vinci for example, Uni Lvl1 research are Mortar Damage, Cost and Hitpoints, each has 10 lvls with 3 workers, each will take 1+2+3+4+5+6+7+8+9+10 = 55 days, and lvl 2 research will increase this by 1 more worker and 10 more days per research, lvl3 will add another 1 more and 10 more days. You apply this math to the entire Da Vinci matrix, you would get following:
55 days x 3 (lvl1) + 65 x 2 (lvl2) + 75 x 2 (lvl3) + 85 x 1 (lvl4) + 95 x 2 (lvl5) + 14 days (the last Polymath research? Assuming 14 days, the longest research time) = 734 days or more than 2 years.
This assuming you can commit 3 + 4 + 5 + 6 + 7 worker per stage non-stop, which is impossible to do. And you have 3 other leaders to worry about plus regular upgrades and expeditions.
Da Vinci = 734 days
Catherine = 744 days
Sejong = 734 days
Salain = 854 days
This is just for university research along, and assuming you can continuously research them non-stop (which is impossible to do again, given workers shortage in late stages).
This creates a very difficult dilemma to players like myself to choose either wait minimum 3 years to grind everything out before upgrading or upgrade to next level knowing that lack in research could put myself in a even more disadvantage position in game play and war. And also I find it unreasonable for game design to put this long wait period, the entire life-span for this game could be less than that, IMO. Thoughts?