Retarded AI

Porcupine

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Joined
May 19, 2015
Messages
461
Half of my army keeps on digging holes right next to the ones made by wall sappers while the other half is getting slaughtered. Some troops just keep on digging in one place the whole battle no matter how much rally I do or how much openings are next to them.
Supply cart should chose to stay in a safe spot instead of jumping in between towers and ballista.

This is so stupid, The AI is making me lose battles and medals.
 

dbukalski

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Joined
Apr 8, 2015
Messages
2,015
So the AI is still breaking holes next to holes? Huh thought that was fixes
 

Brown Bear

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Joined
Jul 18, 2015
Messages
85
Hmm, my troops act perfectly fine, except for when I use rally. Rally ai brings out the dumbness in most soldiers, apparently. They're very poorly trained. I can't vouch for wall miners though, because i don't use em, but their ai is the most messed up of any unit, so maybe avoid using them? You might be Breyer off with four more pikemen
 

Gaels56

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Joined
May 31, 2015
Messages
10
I've experienced the same thing I'll have a few troops attack a wall when there's an opening right next to it then rally to a different point and the troops continue to attack thethe same wall
 

Funken_A

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Joined
Apr 16, 2015
Messages
306
AI is still foo-barred some. I will snipe a TC inside walls with foot soldiers. I choose an entry side with minimal defense for a straight shot to the TC. The foot soliders will sometimes choose to walk around the entire base making sure to bypass every single defense on their way, and ending up dead

I've released a wall sapper once after the update and he promptly went to the closest building avoiding all walls
 

somuchdust

Approved user
Joined
May 11, 2015
Messages
97
The gattling gunners and such are still broken with that AI and shooting walls next to holes.

w1so4.png
 
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