Fix it. I like designing strong defensive bases, rather than tc/fc outside walls. Almost every defensive video I watch shows sprung traps, and not near resources, so it's likely that I'd produce medals from defense, rather than lose them. Wouldn't that be nice.
I've posted extensively about the medal and matching system being broken (months ago... I've lost my sense of motivation). I'd love to see it improved. Perhaps eliminating the force quit exploit would allow the devs to move away from +1/-39.
Alliance wars has tested whether eliminating force quit can work. And the answer is a resounding yes. (I feel bad for those who have connection problems. There are some ways to improve this. In the end, the defensive aspects of the game can't be completely destroyed to eliminate medal loss from disconnection).