Some thoughts about WW display

British Coffee

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Nov 8, 2016
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154
Since they told us that the university upgrades count, it might be a good idea for BHG to display features like library research level, and university research level. Actually, they should develop a better system to sort out who to put in WW and who to take out of WW. My alliance is quite a big one but it's not really a pruned one so we have to run 15 man war. One problem I face are the members who don't attack in wars and members who didn't bother to upgrade some significant upgrades like banners and ballistics.
Of course you can take time writing all these down and keep a mark on who has upgrades, attacked in WW or not, but I'm trying to play a game here, not running a second job.
So as well as adding WW replay feature, better UI and display might be another feature to add.
 

Flailer

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Jan 12, 2016
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36
Yes - that would be super helpful! Even some way of copying the roster/results and getting it out of the application into another format would be amazing. It's all manual and a lot of switching between screens (slowly) to get the information you need currently...
 

SebQuattro

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Aug 19, 2016
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163
Not sure it's really needed. Library level, University level and overall development of their base is usually a good indication of how much research they have done.
 

MartinK12

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May 19, 2016
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379
Look at players level.

We have global age players at level 140-160 and industrial age players at level 170-180.
Those few globals ruin wars for the rest of our clan because even when we get equal enemies:
-they are so pathetic with their troops that they can't even 5 star proper IA base, not to mention GA base ;)
-their bases are not even full Enlightenment so they are very easy to 5 star even by IA ;)

Plus people who rush usually don't care about game and their clan and can't even donate proper troops for multiplayer and war bases. Even when they donate - they donate the weakest, cheapest infantry ;)

But i'm not a leader and i can't kick them out ;)
 

British Coffee

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Nov 8, 2016
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154
Exactly why you need a display I want. You have to go back and forth war screen and base screen to decide whether he should be in war or not. if you are doing 10-15 men war, thats just an annoying chore. But what about 20-40 men wars? Why should you spent hours sorting out who to put in war rather than actually enjoy the game?
 

SebQuattro

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Aug 19, 2016
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163
It still isn't needed. In your own alliance, you should know the ability of your own members by what they 5* in previous wars. If it's taking you hours to decide who to put in war, you're doing something very wrong.

It's pretty simple really, you put into the war those who have opted in. If you regularly exclude from war players who have opted in, they will leave your alliance.
 
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