Rafar
Newbie in DomiNations
- Joined
- Apr 26, 2021
- Messages
- 384
Hello, I would like to pass on my feedback on some aspects of this season to the moderator and developers.
I won't cover every detail of the changes, but I want to share that the game has become extremely difficult.
Apparently the Defensive changes are grossly overlapping the Offensive changes for both Multiplayer and WW.
Except when I created my account in 2017, I have never had as much difficulty with MP as I do now. Since 2019 I usually get 5 on higher Age bases and I dedicate that to strategy and also a good home museum. In the home museum I have the main Legendary artifacts and great sets for attacks of different compositions.
In this scenario, with the SftA discounts coming to an end, obtaining resources for improvements has become an arduous task. It requires many more attacks and consequently more time. Much more time.
I understand that not everyone goes through the same difficulties and I am not a spokesperson for anyone. However, if these changes are affecting an experienced player, with good artifacts and after having tried better attack conditions with different compositions, I imagine how complicated it could be for others with less experience and with their museums still under construction.
The same difficulty in being able to take down opponents in multiplayer is reflected in WW, however I understand that in WW the problem is not as big as the difficulty of collecting resources in MP.
In a WW everyone goes through the same difficulties. The average obtained will decrease for everyone and all alliances. Alliances that have better defensive or well-built bases will have a greater advantage. This is when matchmaking places alliances in a certain level of equality, but we know that this does not occur even 60% of the time.
This difficult scenario in WW makes many allies or entire alliances migrate to other alliances in search of victories and consequently the conqueror's chest.
This action by people or groups negatively reflects the global ranking of glories.
I bring this feedback thinking that you can make adjustments during the season, just as you did in the previous season. Whether by reducing the defensive benefits applied or implementing Offensive conditions that can actually be taken advantage of.
Facing more than 60 days in these conditions already exposed and with the end of the SftA soon, being able to obtain resources for improvements will be tormenting and frustrating. And equally frustrating will be facing alliances practicing glory-spinning.
This condition "forced" me to take advantage of the additional bonus like going on expeditions.
I won't cover every detail of the changes, but I want to share that the game has become extremely difficult.
Apparently the Defensive changes are grossly overlapping the Offensive changes for both Multiplayer and WW.
Except when I created my account in 2017, I have never had as much difficulty with MP as I do now. Since 2019 I usually get 5 on higher Age bases and I dedicate that to strategy and also a good home museum. In the home museum I have the main Legendary artifacts and great sets for attacks of different compositions.
In this scenario, with the SftA discounts coming to an end, obtaining resources for improvements has become an arduous task. It requires many more attacks and consequently more time. Much more time.
I understand that not everyone goes through the same difficulties and I am not a spokesperson for anyone. However, if these changes are affecting an experienced player, with good artifacts and after having tried better attack conditions with different compositions, I imagine how complicated it could be for others with less experience and with their museums still under construction.
The same difficulty in being able to take down opponents in multiplayer is reflected in WW, however I understand that in WW the problem is not as big as the difficulty of collecting resources in MP.
In a WW everyone goes through the same difficulties. The average obtained will decrease for everyone and all alliances. Alliances that have better defensive or well-built bases will have a greater advantage. This is when matchmaking places alliances in a certain level of equality, but we know that this does not occur even 60% of the time.
This difficult scenario in WW makes many allies or entire alliances migrate to other alliances in search of victories and consequently the conqueror's chest.
This action by people or groups negatively reflects the global ranking of glories.
I bring this feedback thinking that you can make adjustments during the season, just as you did in the previous season. Whether by reducing the defensive benefits applied or implementing Offensive conditions that can actually be taken advantage of.
Facing more than 60 days in these conditions already exposed and with the end of the SftA soon, being able to obtain resources for improvements will be tormenting and frustrating. And equally frustrating will be facing alliances practicing glory-spinning.
This condition "forced" me to take advantage of the additional bonus like going on expeditions.