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Stat display discrepancies (pre- and post-update)

neoncity

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To all CM's,

Just in case this wasn't yet reported, I've noticed a few stat display discrepancies:


IMG_4821.jpgIMG_4823.jpg

IMG_4824.jpgIMG_4825.jpg

The above screenshots were obtained by simply clicking on a random level 6 wall I had, then clicking on the 'Upgrade' button.
For some reason, a different hitpoint value is displayed for each wall.
This was both before and after this morning's update, by the way.


Looking forward to your response, thank you in advance.
 
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Wvolf

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Thanks for confirming - We'll send over your information to the devs for further investigation.
 

Wvolf

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So regarding the wall stat display discrepancy, this happens when you research Ramparts Level 2, that increases wall's HP by 10%. For every wall that you possess at the time of research completion, the calculations on the upgrade screen will apply the a bonus to the bonus already calculated to the walls, multiplicatively. For example, if you have 6 walls at the time of upgrade, they will display 666 health as opposed to the proper 660 health. Hope this clarifies your question!
 

neoncity

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Hey Wvolf,

Yeah, it sort of does.. I suppose..
So if I understand it correctly, one would need to have knowledge of this fact prior to doing any wall upgrades?
If I may ask, why isn't it just: level of walls (default value) + 10% from Ramparts C2, across the board?
Kind of seemed to make more sense, from my perspective.. : S

Thanks!
 
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