Tactical helicopter: the new demolition(oil scavenger)

Cloaksta

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Feb 10, 2017
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Anyone else annoyed that we finally got rid of demolitions effectiveness against oil refineries, only to have it immediately replaced with tactical helicopter? Back to losing 20-30 thousand oil every time you log in. And it's only going to get worse as more people research tactical helicopter. This sucks.
 
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Motaz Tarek

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Apr 19, 2015
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not so many had it once released and till now not so many too but with increasing the number of players having it, the numbers of abusers will increase as well
 

Quovatis

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It was a big deal for about 12 hours, until players realized they need to rearrange their base to combat this type of attack. It's not hard to defend. Might be a little tough as Enlightenment age to defend, but easy as IA or AA. Put SAMs and towers, and your TC with donated troops over the attack path. I recently defended someone who sent 4 helis in for my oil.
 

Cloaksta

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It was a big deal for about 12 hours, until players realized they need to rearrange their base to combat this type of attack. It's not hard to defend. Might be a little tough as Enlightenment age to defend, but easy as IA or AA. Put SAMs and towers, and your TC with donated troops over the attack path. I recently defended someone who sent 4 helis in for my oil.

Yes, but editing with map edit is impossible right now, for me anyway. First, I can't place any building down where I know there's enough space. Second, when I try to pick up all buildings to go from scratch, the building scroll lags so bad, I feel nauseous. Lol. Then there's the complete crash of the game in edit mode. Bad, so bad.
 

Manifesto

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The problem is there is no one flight path and once SAM's are gone the rest of the time your defences can only do so much.
Then there's the teleport issue, even when the chopper dies the troops are still magically transported at the last second and still do damage.
Even walling off your refinery individually doesn't stop raiders getting inside, wtf?
 

Penambangliar

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With proper layout, tactical helicopter easy to shoot down. I have 250k oil and i am boring to waiting tactical helicopter to attack.
 

LordJestix

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Yes, but editing with map edit is impossible right now, for me anyway. First, I can't place any building down where I know there's enough space. Second, when I try to pick up all buildings to go from scratch, the building scroll lags so bad, I feel nauseous. Lol. Then there's the complete crash of the game in edit mode. Bad, so bad.

So thats why i was having issues editing my war base...got to love the bugs.
 

Gargantuar

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Apr 17, 2016
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I do not want to give the ingenious strategies people have employed on my base to abuse the TH . Have said else where that even 8 AA Sams can fail if i really do what my attackers did . It might be good though to see people post videos of how they defended from TH . There are n number of things which can be done to make TH effective . And i seriously doubt any base design can hold forever. Just wait till the abuse becomes rampant.
 

ReekyBullet

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The problem is there is no one flight path and once SAM's are gone the rest of the time your defences can only do so much.
Then there's the teleport issue, even when the chopper dies the troops are still magically transported at the last second and still do damage.
Even walling off your refinery individually doesn't stop raiders getting inside, wtf?

The space between the refinery and the walls is the same as the two buildings which units can pass between. I imagine it's not usually possible is because buildings have a no-drop radius under normal conditions.
As for those who have failed against my base, is usually because their first attempt fails and they decide it isn't worth it. A trap blessing and tower blessing are helpful here.

There have been several clever designs that I have failed against and been impressed by. Often it is by having the towers surrounding the refinery in a way that covers all routes as well as traps. Town centre howitzers do some magic here too.

For me its nothing I wasn't already doing with raiders and miners...
 

JuDomines

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Whatever people says and whatever the layout is, It's ALWAYS possible to steal 5k oil with a couple of helico and a well placed sabotage. But helico are not the problem, it's a great unit. Problem are the raiders/moto. This unit has nothing to do in such strategy game. Remove it from the game, problem solved.
 

QuébecGlory

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These copters are only available for nukes, who can only attack GA and up. IA and EA don't have to desl with them
 

ReekyBullet

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JuDomines well that would be dumb. It's the best unit to get oil in the game, removing that you would have half the player base leave since a lot of the upgrades require it now. All the tactical helicopter is allowing is redistribution of wealth from the biggest guys down to some smaller ones. If you expect to hoard max oil, climb the ladder.
Really the whole oil economy needs rebalancing to be more common given the amount required.
 

JuDomines

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JuDomines well that would be dumb. It's the best unit to get oil in the game, removing that you would have half the player base leave since a lot of the upgrades require it now. All the tactical helicopter is allowing is redistribution of wealth from the biggest guys down to some smaller ones. If you expect to hoard max oil, climb the ladder.
Really the whole oil economy needs rebalancing to be more common given the amount required.

What's dumb it to keep a unit that rewards laziness over skills. I don't dispute oil economy need a small rebalance. But I've occasionally been lazy myself with helico and it's really too easy to get oil. I can rake 150K oil per day with this stupid, low skill technique. it's not supposed to be that easy. This is DOMINATIONS, not Oil Raiding Nations. If you can't afford the 5stars grinding, go play candy crush.
 
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JMoney

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Apr 20, 2016
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I've seen StabDomination's base build, and I've been raided a lot by this tact heli strat so far; I wonder if Stab's base would honestly stop it, he did say that it didn't though. Considering all the guys who do use the strat on me are starting to pack decoys now, they can just drop that on the ref to pop all the traps that stop the raiders then bring in the heli to drop the raiders and claim the oil. Either way, there doesn't seem to be a real effective strategy to stop it. I think the best and most honest solution would be to make it so that units that only focus on resource buildings do significantly less damage IF they dropped from a tact helicopter.
 

LordJestix

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JuDomines
Really the whole oil economy needs rebalancing to be more common given the amount required.

The entire economy needs a rebalance. No one is upgrading caravans/farms because its a waste. The player base drastically shrinks at later ages too so that also leads to gold/food shortages and more so oil shortages.

All resource producing buildings should take 1 worker to complete and no more than a few days to upgrade.

Oil cost overall need to be reduced by about 25%. I have so many upgrades to do that require oil that just arent getting done. It takes me a god 5 hours or so of straight farming to get around 40k oil.
 

BeerMan

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May 10, 2017
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Maybe I've just been lucky, but this tactic has only been used against my base once. And in that one attack, my air defense shot down the TH halfway to my refinery, but the raiders still managed to teleport to it.
 

Imaera

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May 26, 2016
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THs are too cheap. If they would cost, let's say 2000 oil each, no one could afford to risk them for stealing 4-5000 oil.
 
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