The Great Resource Shortage of 2016

Funks

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May 2, 2015
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794
I dont really give a crap haha Im loving the extra resources. But I DONT like how they seem to rotate the supplies you can farm. One week there might be deer being rarely seen, then cider, or metal ..(no sorry metals always lame in its total) .. one week I went every day and evening barely seeing a rabbit or a fox, then next week its like a friggen fox and bunny farm :S
 

USA Elite Will

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Aug 10, 2015
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I dont really give a crap haha Im loving the extra resources. But I DONT like how they seem to rotate the supplies you can farm. One week there might be deer being rarely seen, then cider, or metal ..(no sorry metals always lame in its total) .. one week I went every day and evening barely seeing a rabbit or a fox, then next week its like a friggen fox and bunny farm :S

Sometimes I harvest all 6 trees and won't receive a single cidar... frustrating
 

Eddie F1

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Aug 6, 2015
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What do you expect - those trees are 25,000 years old, over production I'm afraid. Same with mines, all depleted. Pity the bears aren't extinct though.
 

Brand Marrow

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Jan 21, 2016
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lol, or that someone hasn't invented a way to increase tower defense, weapon attacks or make Ghurka socks without fur.....
 

Brand Marrow

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Jan 21, 2016
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hey that dude has a lot of potential, just wait until you give him a rifle, then he can take pot-shots at tanks for a couple seconds before they blow him away....
 

Martine

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Nov 3, 2015
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This kind of shortage occurred when industrial age was released too. It will sort itself out after a while. Might be one of the reasons for long build times, plenty of time to loot for the next upgrade.
 

Jo-jo

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May 10, 2015
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That's because you've upgraded the tech in the library...

Oy Gevalt

Chapter 1: Increase the chances of finding bears by 10,000% when you have 5 free workers
Chapter 2: Increase the chances of finding boars by 10,000% when you have 3 free workers
Chapter 3: Increase the chances of finding deer or fox by 10,000% when you have 1 free worker
Chapter 4: Increase the chances of finding all resources you don't need
 

Funks

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May 2, 2015
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794
LOL at the replies. I can though understand why they start off new items from the start, people would have to pay mega bucks for the "developed" one... but I hate the time factors!!.. without spending half ya real life bank balance on crowns, it take for AGGGES!! zzzzzz :(:confused:
 

Jo-jo

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May 10, 2015
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or start IA or GA, make a new tower, starts of with some dude in a fur cloth throwing a stone o_O

Hey, give him a few weeks and he'll be selling insurance for Warren Buffet
 

David Pasquinel

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Apr 5, 2015
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192
If this in-game 1929 crash make enough ruckus to reach the marble halls of developer feedback, brace yourselves for some grudging talks like "mimimi balance, mimimi we had tons of developer talks about that, mimimi, if we raise the caravan/farm income everyone will reach the last ages fast and then new tech will become trivial" or the costumary dry and meaningless "we will look at it".
 

Equal

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Mar 10, 2016
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152
I think the problem of resources shortage comes from games economy side itself. I am in a GA now and last time i upgraded farm or caravan was at least half year ago. And look at all chineese or corea players. Their roads and farms all are classical age. In my opinion this is the main reason why we are short on resources. They need to fix games economy side first instead of releasing events like this.
 
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