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The reason why World War matching is so wrong

SiuYin

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Jan 25, 2017
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BHG is doing very wrong in world war matching: they try to match 2 teams by equally strength.

But the matching concept is wrong from beginning

1. Alliance join the war for glory rather than fun. As result, Alliances always try to make use of loopholes of matching system.
Non method how BHG changes the formula, there is still some combination take advantage from it

2.Current matching strongly against heavy weight alliance.
Imagine that, Say KS and United decide to merge and start a new alliance, under current matching, they would always matched with KA, and stay in 12000 forever
It is ridiculous

3 Glory are not correctly reflect strength of alliance
We are expecting stronger alliances to stay on higher position of leader board, but the fact is, half of alliance which stay in leader board just because their member get favor from matching system.
ie, an alliance with 10 AA. 10 GA 10 IA is more likely to be in leader board compare with an alliance with 30 AA, because the former is more likely to match with an easy opponent


We can see, current matching algorithm make no sense, the glory you gain, mainly relied on what opponent you get assigned, instead of you able to beat alliances with same glory level.

TinSoldier
BHG, please stop the attend to match by strength, just match by glory. It will solve all matching problems
 

Kam1983

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IMO, That may cause another issue. Let s consider two alliances at 16k. One full of IA and EA players the other one consists of mostly GA and AA players. Such a match is never fun. In MP, both medals and age are considered. I think "glory" is solely not enough.
 

SiuYin

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Jan 25, 2017
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IMO, That may cause another issue. Let s consider two alliances at 16k. One full of IA and EA players the other one consists of mostly GA and AA players. Such a match is never fun. In MP, both medals and age are considered. I think "glory" is solely not enough.

It is fair. they should not be same glory level. Either IA/EA should stay in lower glory, or GA/AA should stay in higher glory

I am sorry that it is not fun for weak teams, but it is fun for strong team
 

kennynguyen

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Something wrong with your thinking.

No 2/ If you lose again KA. Is it system fail or bcos of yr poor war attack/defense given both teams hv same investment/buildings/troops?
Is it fair for a team of full IA to fight with max AA team? To developing the game community, we must encourage more newbies or young alliance but you want to discourage it and give favour to strong (developed) team?
 

SiuYin

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Something wrong with your thinking.

No 2/ If you lose again KA. Is it system fail or bcos of yr poor war attack/defense given both teams hv same investment/buildings/troops?
Is it fair for a team of full IA to fight with max AA team? To developing the game community, we must encourage more newbies or young alliance but you want to discourage it and give favour to strong (developed) team?


If IA have same glory level as AA, then it is fair.
You should prove that your alliance got the strength match with its glory point

And I suggest you take a look on the layouts of KA / KS / United, and let me know you are not that poor war attack/defense compare with these alliances
 
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Scuba

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Mar 12, 2017
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Said it several times, matching by glory will eliminate sandbagging, provide more even matchups (after a few weeks) and have the strongest teams at the top where they belong.

Look at the MP leaderboard. All but a couple are AA (the best players in the game) or would anyone like to see more medieval age players up there.

If you can't get into the top 100 then it's because your not good enough.

Also the glory decay for abandoned alliances needs sorting.
 

kennynguyen

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By definition, "Glory measures your alliance's skill at winning WW". It does not measure how much you invested or how many Atomic bases you have in your alliance. A young alliance still get chance to be in leader board if they can win most of their wars. Just like in Olympic games, a lightweight fighter can get the same gold medal as heavyweight as long as he/she wins all of their fair opponents.
 

SiuYin

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By definition, "Glory measures your alliance's skill at winning WW". It does not measure how much you invested or how many Atomic bases you have in your alliance. A young alliance still get chance to be in leader board if they can win most of their wars. Just like in Olympic games, a lightweight fighter can get the same gold medal as heavyweight as long as he/she wins all of their fair opponents.

I would suggest BHG create a kindergarten leader board for you
 

kennynguyen

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Haha. Get real!! The current leader board is working like what i comment. They should create another leader board for you instead.
 

JNation

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Oct 22, 2016
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So if i may apply your logic to other things, Should we forego weight classes in boxing too? we will just match the lighter weight guys against the heavy weight guys.... Just because a team as more higher age player doesn't not mean they deserve a higher spot on the leader board. and equally so, i am not impressed by any atomic player that can steam roll an enlightenment age base.
 

Motaz Tarek

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Apr 19, 2015
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am sorry to ruin it up for some people, but matching with glory is the only solution

so we need no weeping on (ur punishing low lvls cuz they won't be able to climb to top of leaderboard), a matter of truth, no online competition game in the world let's newebies climb top of leaderboard, leaderboard in any online game is exclusive for the strongest and the most skillful at the same time, not only one condition of these two.

at the beginning of this system, weak teams with high glory will get crushed and put into the glory level they deserve then after awhile will be getting matched with alliances with the same strength and skill, advancement in glory will require them to be stronger and more skilled, that's how things should be going, sandbaggers will vanish as every war slot will count cuz they r getting matched 100% with a strong alliance of the same strength and skill, and will no longer be feasting on weaker alliances
 

LordJestix

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IMO, That may cause another issue. Let s consider two alliances at 16k. One full of IA and EA players the other one consists of mostly GA and AA players. Such a match is never fun. In MP, both medals and age are considered. I think "glory" is solely not enough.

IF we look at this similar to the ladder in Clash Royale, its only based on your total Trophies(Glory).

So I may, as a level 10 player get an opponent that is fully maxed level 13 because my skill allows me to get high trophies while that maxed level 13 is less skilled and lower trophies than he should be at for a maxed level 13. Sure it sucks to see that matchup, but my skill justifies it.

If we based wars solely on glory, then there would be no sandbagging because it wouldnt effect your matchup. You would only want to go into a war with your best bases because if you dont, you may lose because your opponent has its best bases.

In the end it will balance itself out. A top 10 alliance will have to use full atomics if they want to stay top 10 and an alliance with a wider spread of ages will never be able to make top 10 because they just arent as strong.

Glory Win/Loss should also be more standard likc CR trophy win/loss. IT should ojnly be say +200/-200 per with slight variations if your matchup is a bit higher/lower in glory than you. for instance if you are at 10k glory and the other alliance is 9k glory, you could only gain 150 in a win but would lose 250 in a loss.
 

Quovatis

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I'll say it again, a lot of these matching problems stem from the core game advancement mechanics. Too few players advance to the later ages because the upgrade times are too long, and will only get worse in later ages. This results in a very small pool of players at the top, and thus the matchmaking problems. Make it easier for players to advance and we'll have a much larger pool to choose from. The game will be more enjoyable for all.
 

Cajunking

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As a growing alliance I would support this match up. In some recent match up we were heavily favored but in other not so much, thinking through if we were matched against glory one would assume we are aligned with similar strength. It would have to take some wars to get glory aligned but for the long run it would be better. I know I would be asking for to much but it would be great if there was a toggle button when selecting war....Event Troop Card and Troop Card (where only those Troop Card received via the events can be used and the other is those that are purchased.
 

Master Contrail Program

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Oct 1, 2016
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Match by glory and have leagues with multiple leaderboards. Keep the top 100 leaderboard for Dynasty league but at least show a top 10-20 for every league below that so people can have some idea of where they stand. The minimum glory for the current leaderboard is around 23,000. My alliance has 18,100. So what does that mean exactly? Are we 1000th? 10,000th? Giving the vast majority of alliances some sort of ballpark figure of how they're really stacking up may encourage more participation. Not as much as doing away with sandbags and increasing war loot, but it doesn't have to be either/or.
 

Master Contrail Program

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Yep. Could go Dynasty: 22,001 and up. Empire: 20,001 to 22,000. Kingdom: 18,001 to 20,000. Gold: 16,001 to 18,000. Silver 14,001 to 16,000. Copper: 12,000 to 14,000. Obviously those in Dynasty deserve a larger leaderboard, but a little recognition/motivation for the rest of us wouldn't hurt. Neither would an increase in loot/crowns/something with each league level.

Maybe have voluntary tournaments within league levels every 3 months for card armies/buildings/crowns too.

Most of the infrastructure is there already with the medal system, it just needs to be scaled to alliances.

All I know is the current setup has not worked for seemingly the lion's share of players for quite some time. I know I'm ready for them to do more than just nibbling around the margins trying to fix things.
 

LordAnubis

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Nov 27, 2016
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The only problem with matching on glory alone is that alliances will simply dissolve and reform starting over at 12,000 glory. Yes you lose alliance perks but considering how fast and exceedingly easy it is to regain those perks it solves nothing.

In fact it will actually cause even more matchmaking issues. So if matches are made by glory alone, two things will happen. Top alliances will always get matched with the same opponents and top alliance will NEVER get matches. Second top alliances will reform starting over at 12k glory to get easy matches and get matched with groups and players just starting out creating lopsided matches.

Again, matching by glory alone solves nothing. Match with glory+defensive+offensive strength will.
 
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SiuYin

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Jan 25, 2017
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The only problem with matching on glory alone is that alliances will simply dissolve and reform starting over at 12,000 glory. Yes you lose alliance perks but considering how fast and exceedingly easy it is to regain those perks it solves nothing.

In fact it will actually cause even more matchmaking issues. So if matches are made by glory alone, two things will happen. Top alliances will always get matched with the same opponents and top alliance will NEVER get matches. Second top alliances will reform starting over at 12k glory to get easy matches and get matched with groups and players just starting out creating lopsided matches.

Again, matching by glory alone solves nothing. Match with glory+defensive+offensive strength will.

Regain perk is not easy, it will take you at least half-year to get into level 8. I see no point to give up a developed alliance

Top alliances are matching with same set of opponents currently, It will not be worse if match by glory.
And top alliances will not be interested to fight low level base and gain so call easy win
 
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