StarTrekAlliance
Approved user
- Joined
- Jul 29, 2018
- Messages
- 164
“I think any student of military strategy would tell you that in order to attack a position, you should have a ratio of approximately 3 to 1 in favor of the attacker. And in order to attack a position that is heavily dug in and barricaded, such as the one we had here, you should have a ratio of 5 to 1, in the way of troops, in favor of the attacker. . . .”
~General Norman Schwarzkopf
General Schwarzkopf nails it and I agree. To translate for Dominations, in order to 5 Star an equally matched opponent, you should need to attack loaded for bear, including Mercenaries, Tactics, Troop Cards, and a well thought out battle plan. Not to say you couldn’t 5 Star an opponent without Troop Cards, if you had a well devised strategy, but this should be the exception and not the rule. In my opinion, the average run of the mill attack - without Troop Cards - should result in a 3 Star victory, with 5 Star victories under these conditions exceedingly rare.
The bottom line: The rebalance has made the game more realistic.
One more thought, and a pet peeve of mine, prior to the rebalance, it was utterly ridiculous how some would attack, without a plan, and carelessly drop HTs and Decoys all over the battlefield and then walk away with a 5 Star victory. If fact, I would support ‘hamstringing’ HTs even further, by adding a new building that launches planes, such as Warthogs on Defense, that specifically target HTs.
~General Norman Schwarzkopf
General Schwarzkopf nails it and I agree. To translate for Dominations, in order to 5 Star an equally matched opponent, you should need to attack loaded for bear, including Mercenaries, Tactics, Troop Cards, and a well thought out battle plan. Not to say you couldn’t 5 Star an opponent without Troop Cards, if you had a well devised strategy, but this should be the exception and not the rule. In my opinion, the average run of the mill attack - without Troop Cards - should result in a 3 Star victory, with 5 Star victories under these conditions exceedingly rare.
The bottom line: The rebalance has made the game more realistic.
One more thought, and a pet peeve of mine, prior to the rebalance, it was utterly ridiculous how some would attack, without a plan, and carelessly drop HTs and Decoys all over the battlefield and then walk away with a 5 Star victory. If fact, I would support ‘hamstringing’ HTs even further, by adding a new building that launches planes, such as Warthogs on Defense, that specifically target HTs.
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