Training Blessing not actually lasting 1h as advertised

Archius

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Feb 4, 2018
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42
Now that we (again!) have an event that requires heavy tanks, the Training Blessing bug or flaw is starting to annoy me.

For example, a heavy tank... The normal training time is 36min, with training blessing you can cut it to 12min. But what if you have only 11min and 59s left of the Training Blessing when you start building the HT? In that case, the time that TB expires your almost finished (-1s!) HT training time jumps to 24min! So, wouldn't that mean that your Training Blessing lasted just 36min instead of a full 1h, because that HT was actually trained full time?

I think that the logical way to change TB would be to count training times as % of completion. So, instead of waiting 24 minutes for the HT to be completed, the remaining time should just to 3s, as the troop was actually 99.95% finished when the blessing expired.

Years ago, when I first noticed this symptom, I contacted CS and tried to convince them to change how training times are affected after expiration of the blessing, but they refused to see the problem. What do you guys think? Is it working great as it is or does it need fixing?

Edit: Apparently my times are a bit off. Heavy Tank Mk10, normal training time is indeed 36min just as I claimed, but when I get a Training Blessing it shows just 9min 36s. I don't know how that is a 66% reduction. Isn't that 73%? Perhaps I have done some university, museum or library thing that affects here.
 
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theBobNamedDan

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Oct 13, 2017
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It works the same way on the front end. If you have a HT with 2 more HT behind it and you activate the blessing with 1 minute left on the first HT, all 3 HT get finished instantly. This applies the time retroactively to the beginning of the first tank, then it finished 20 minutes ago, so it applies training blessing to subsequent items in the queue.

under your point, it should drop the first tank to 20 seconds and then take 10 minutes each for the other 2 tanks...

If the blessing gets fixed on the tail end you have to fix the blessing on the front end too. I am OK with it as is.
 

King Crimson

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Apr 21, 2016
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All 3 get finished instantly? I never noticed that before. I know I've had multiple zooks & HTs building and activated a TB and never had them all instantly get finished.
Sounds like you have a good bug working for you!
 

ZaqMuse

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Feb 7, 2020
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Adding to that, here one more,

When in TB, for example you got 9 min left of blessing, and i checked troop in factory will able to finish in 8 min, so you exit the game.
Coming back after 10min, your troops has not finish being trained!

Much worse, HT still got another 20min!!! Seriously frustrated when you already have set in mind your troops will be finish in 8 min
happen to me all the time. Can't even count it.
 

KnattyNate

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May 1, 2017
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Yes if you start training 3 HTs in each factory without TB then wait a while, let’s say until the first HT is about to finish or halfway through the second HT training time, then you activate the TB it actually calculates and applies the TB to all of the HTs including the first one that is almost finished or already finished and it cuts the time down on the remaining HTs as if you already had the TB active when you began the training.
 

theBobNamedDan

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Oct 13, 2017
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291
Yes it does work like that. You have to activate the TB just before the HT finishes. Say 1-2 minutes left. Then it acts like the TB was dropped not when you dropped it but when the HT that is almost finished was started say 30+ minutes earlier.

if you have stuff stacked behind the HT they get instantly finished. The TB still has all 60 minutes left too.

It always worked this way for TB dropped from inventory. It changed at some point and now works this way for TB purchased from the Temple too.
 

Archius

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Feb 4, 2018
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42
Yep and it happens even without exiting the game! I sometimes get bored of waiting all my troops to get finished before attacking in multiplayer. For instance, if there is a goal to achieve quick victories, then I might just attack with 20% of troops against an easy TC. Sometimes my TB is about to expire, but still enough time in the clock to finish all the troops in training. When I get back from the battle, TB has expired, but the troops that were supposed to be finished are still in progress, and the time left has jumped like I mentioned in the first post. :/
 

Uhuru

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Sep 27, 2017
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You can call this a feature of Training blessing, but many, like me, believe that this is a bug because this does not correspond to common sense. And as I said above, BHG never reacted and did not fix such "little things". 5 years is enough time to understand that everything will remain as it is.
 

King Crimson

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Apr 21, 2016
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Ok this makes sense but that would take longer than if you dropped a TB at the start of the training.
One HT takes 30mins to train. By your calculations, if I wait for the normal training to reach 28mins then drop the TB, all my HTs are then finished immediately.
3 HTs total time = 28mins.

With a TB my HT takes 3mins 36secs, so if I activate a TB first my total training time is quicker.
3 HTs total time = 10mins 48secs.

So you only really need to activate a TB after 11mins to get all 3 HTs instantly and then you keep the full time of the TB.
 
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HairyApe

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Oct 15, 2020
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Why would anyone expect the game to be fixed? This forum is completely busted with Unconfigured PHP module errors popping up everywhere. Its a flat out joke like a bunch of retarded drunk monkeys are coding this
 
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