Traps reset, but after leaving and re-entering I have to reset the traps again...

acied

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Mar 31, 2015
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Well I've seen this so many times now, I'll be surprised if nobody else hasn't noticed it yet.

I enter my village, after being attacked, reset the traps, close the app, re-enter just to find out that my traps are still wide open waiting to be reset.

This happens since the last update, and beside the fact it is costing me twice the reset costs, it is also not sure that the village is ready for another counter attack.

But as talking to BHG is like talking to a brick wall..., this will probably end up at the bottom of the Big Huge Pile of unsolved issues.
 

Aurelius...

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Sep 15, 2015
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Interesting. This will make it harder to know whether you've been hit by a force quitter. Not that it matters, but I like to make a mental note when I suspect I should have had a defensive win.
 

acied

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I've noticed this jumping around from one account to the other, but also when reseting everything in the morning, then log off, go to work, check for any rabbits or deer, just to notice that my traps are still in the same open state as when I woke up to.

In between, I had a PT, which still stands, so there has been no attack, but I did pay to reset those traps, which obviously, after leaving the game did not record.

Looks more or less the same as when u use the map editor..., you move some stuff around, when finished you'll discover that a few of the last changes actually never were recorded, ending up in overlapping buildings/streets and eventually a pat on the fingers by the greatslothdetective... (who obviously has not a major experience playing this game)

Wouldn't be the first time something that looks like a cheat, actually is a bug in the app... but heee, who can tell what is a bug, what is an exploit and what is a cheat.

I for sure am really doubting some reported cheats, as so many bugs were and are still in the game.


Anyway, normally I'd suspect a forced close also, but it isn't, the PT was not broken, nor did it get a new timer on it, it just ran as normal, so that is not the cause.
The cause is, just improper programming, I will be surprised if I am the only one who did notice this....
 

Aurelius...

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Sep 15, 2015
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423
Ugh. The easy fix would be an auto reset for traps. (Just make traps work. Forget the reset. Too many issues.)

Also, personally, have a life span for defensive blessings, rather than 1 use. Force quit makes single use unfair. I suppose this has been said elsewhere.
 

acied

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Mar 31, 2015
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I agree, defense blessings should stay intact until a defeat has been reached, auto reset of traps would also be great.

but as mentioned, this is just another (Big Huge) bug...
 
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