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University extra workers glitch being exploited

gxe1134

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I've seen a few players mention a glitch that is being exploited, although I don't know the exact details.

It seems like this:
- finish university research
- instead of getting 1x the workers back, you will sometimes get 2x the workers (so if 4 were doing something, you'll end up with +8 workers showing available)
- you can then start more research with those extra workers

If you restart the game, those extra workers will be gone (unless you put them to work)

Might this somehow be how people are able to upgrade many many buildings at once?

(I'm not in a position to test since my workers are tied up for 3 more days)
 

Corne

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There is not even an description in the game how to do that. Would be handy if nexon is more helpful with explaining in game how these glitches work. I am pretty sure not everybody knows how they work or that they even exist.
 

Tsamu

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I have experienced this glitch and currently have 25 workers. It happens when you are researching multiple university skills and one ends. You will get double the workers available. If you leave the game or make an attack, the extra workers are gone. If you put them to work upgrading buildings or researching a skill in the University, they are extra. You cannot keep any workers above the normal limit free for collecting resources. If a building upgrade finishes, the extra workers disappear. If a university skill finishes, you might or might not get extra workers depending on how workers are allocated in the summary list.
 

gxe1134

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That's a great writeup, thanks for sharing. I knew I was missing some important details.

The reason I posted this was to that everyone is on a level playing field and Nexon feels some pressure to fix it. My alliance is big on NOT cheating, so we hate glitches like this (since you can accidentally start cheating)
 

phil_dee

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Adding to what is above re: if a building upgrade finishes--the extra workers also disappear when other university researches finish (you'll find that a portion of newly-freed workers end up joining whatever the extra workers were working on, so the numbers start to balance and bring you back to where you should be).. My experience with the creation of extra workers once other university portions had completed was more or less like what is described above also; it just sort of happened, and then later it didn't, so it does seem kind of random. I've only seen it once.
 
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BeerMan

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This bug was introduced with the 6.7 update. As mentioned above, it doesn't take any special steps or decoder rings to occur. I heard of a player who got a temporary ban for using this bug, which seems a bit unfair since it happens in the course of playing the game normally.
 
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