Tsamu
Approved user
- Joined
- Apr 29, 2016
- Messages
- 724
I think it doesn't make sense that war loot for a base is different depending on the level of the attacker. A base of a particular age should always be worth about the same. Also, the loot gained from the attack itself should be brought into line with what you could get from a multi-player battle on a base of that level. Here is my suggestion:
War Loot (k) | Max Attack Loot (k) |