Weekly Feedback: Trade Goods

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Which trade goods do you utilize the most? Do you use them more for blessings, mercenaries, or shipments? What other trade goods could you collect and what would you use them for?

As usual, please be courteous and on topic!
 

GailWho

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I use them to buy blessings mostly, mercenaries occasionally and never on shipments... Why would I spend 9 metal on "a gargantuan food shipment of between 5-15k"? I can loot that in 2 seconds. As for what I'd like to see... Why don't you have spices and silk? Weren't they the biggest world trade items in history? I mean they had roads through the deserts for them!
 
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GailWho

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Oh and I forgot coffee and tea!!! As far as what I'd use them for... I'd give my workers coffee to help them work faster. I'd use yummy smelling food from the spices and silk nighties to lure would-be attackers off course so they forget they are supposed to rally my TC and take my stuff.
 

Nathan Win

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I mostly use my trade goods for blessings and when I have extra I use on mercenaries and shipment. I mostly use metals and leather, and diamond.

As Gailwho stated, it would be refreshing to add new trade goods. How about wood/paper from clearing trees? Wool/silk could be acquire from new animals. Fishing can add a new trade good too.
 

Gambrinus

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there is never enough cider or metal. also there is nothing good to spend leather on. maybe they could come up with a blessing to speed up tactics and or generals, and have it use a diamond and some leather.

what would be great, is of you could exchange trade goods for other goods, like 2 leather for 1 cider. also the purchases available from the mills/markets/oil refinery are totally ridiculous and not at all worth it.

also trade goods become exceedingly rare from battles once you get to Kingdom league, as most of those bases are abandoned, so you can battle for hours and only get a few goods.
 

Aurelius...

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Perhaps the name "trade good" should be changed? Or maybe let us actually trade them???? Why can't I trade leather for fur, or metal for diamonds?
 

Redgar

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The next weekly feedback should be about bunnies. Are they too big? Do they appear too often? Share your nerf ideas on bunnies improvement.

All trade goods economy is wrong as regular economy. Mercs are too costly to use. Cyder is precious, right after the diamonds or even equal, so everything what uses cyder is not efficient.

So I am not using mercs, I use 1 training blessing devs are going to nerf. I use defensive blessings when my trade goods are full.

We want hanging gardens allowing collecting trees and mines with 1 worker. Pass this idea to devs please.
 

Danix den Andre

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Hanging gardens should have their own workers, allowing to collect metal and cider like food and gold.
 

Magenia

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I guess cider is never enough, trees seem to give less, nowadays. I seem to be always short in fur, we never get as many rabbits as deer.
I use trade good for blessings, mostly. You can't get Mercs often as they're somehow expensive and if you want the best, diamonds are really hard to get.
Metal, hmmm, somehow I'm often in surplus, the only reason I use it for shipments
It probably would be nice to get other goods and be able to trade them, first of all with our own Alliance members.
Secondly what about some kind of Mercantile Store where you can trade your surplus goods for the ones you really need, I think it's a fair trade
 

Endril

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Apr 12, 2015
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Agree mostly blessings as never enough for the Mercenaries. Trade goods for shipments are really not worthwhile at all

Shortages as said by the orther players is cider, diamonds and fur. Already been months and almost always have less fur and almost full leather. So the ratios are way off somehow.

I like the idea of spices and silk.

Endril
 

Eddie F1

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Need to add Opium to the list of heavily traded items - (the plant not the perfume by Yves Saint Laurent), even had wars over it.

Desserts was better :)
 

GailWho

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Very true Eddie F1 we can have poppy fields and when 2 generals happen to fight each other in it they will throw down their weapons, pull out a hookah and start smoking... End of battle.😎 As far as the desserts are concerned... Greater battles have been fought over the last cookie in the break room at work. Just sayin.
 

GroteKoning

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Agree with Endrill. Mercenaries useless for me as I save diamonds and cider for TB, never any fur to use. Leather always max capacity!

I'll use animal blessing to try and make up for fur, only to get zero bears and lots of bunnies and foxes without fur. Again plenty of leather.
 

firedancer

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It will be nice to have wool. Should allow the farms to have sheeps and we just harvest wool from them without needing to kill em.

Maybe you guys should enable trading trade goods among alliance members. You may also want to think like maybe have a unique trade good for each nation so that you encourage players to trade and have more interaction.

It will also be good if we can have more mines. I think 2 more will be good.

One of my friends started to play this game but he stopped after a while. I asked him why and he said "the tutorial forced him to kill the animals." He felt sad and quit *LOL*
 

IronFist

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Spices, silk, cocoa and opium would be nice to see them here! And in personal using, I prefer to use them first of all in defensive blessings, then, into mercenaries. I dont like shipments, because the 5k-15k resources I can get them in less than 15 minutes :)
 

Magnifico

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Oct 3, 2015
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I use cider and diamonds the most for the training blessing. I also like to have defensive blessings up, but even if I leave two workers free, furs and even leather get scarce when I have my workers committed to long upgrades, thanks to animal bloat. Mercenaries and shipments are for when I'm capped out on capacity for the relevant trade goods and would otherwise just lose the excess.

It's a little abstract, but something like books/ideas/culture might make a good trade good. It'd be a good fit thematically for a blessing that speeds up war tactic production.
 
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