dev team notices an imbalance, and corrects the game (however they did it).
either ignorant or well-informed of course, the resulting attachment dilemna may be disaster.
i think the rebalance was well-calculated but shaking the tree like this exposed myriad compounded problems and people blame the rebalance.
either ignorant or well-informed of course, the resulting attachment dilemna may be disaster.
i think the rebalance was well-calculated but shaking the tree like this exposed myriad compounded problems and people blame the rebalance.
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