Search results

  1. N

    This will SAVE A LOT of Time...

    If you can have the Revenge button appear ONLY WHEN they are TRULY ATTACKABLE... Meaning not in peace treaty and/or logged in.
  2. N

    Battlefield UI needs something like this

    Ever been vexed trying to win, get quick victory stars fast, to look for that trump card somewhere in your hand but you would eventually find out it was located at the back of the deck? How you wasted 5 seconds deploying the types of troops you wanted BUT they were scrambled? We need this...
  3. N

    It would be Cool

    If AR system is implemented to this game and if you would go to THE WONDER places you own in real life you would get an increase in bonuses. If the wonder was destroyed, then you could go to the place where it once stood.
  4. N

    Battlefield UI Needs This

    Ever been vexed trying to win, get quick victory stars fast, to look for that trump card somewhere in your hand but you would eventually find out it was located at the back of the deck? How you wasted 5 seconds deploying the types of troops you wanted BUT they were scrambled? We need this...
  5. N

    DomiNations World War Stars:

    Left over incomplete total annihilation stars should be obtainable by destroying what's left from previous destructions by a different player. I.e.: #1 got 3 starred with 72% destruction and all defenses down. That remaining 28% and 2 stars is good for the grabs. So, after the initial assault by...
  6. N

    How about...

    A button that lets you take revenge to whoever' 'available'? Most of us have to rummage through piles of 'unavailable' potential revenge targets just to be able to attack one base after minutes, ten minutes of searching.
  7. N

    Mortar's "Long-ranged unit" descriptor should actualize.

    When you click Mortar/its upgrades info panel, you read on the left-handed side description under the mugshot is "...long-ranged unit", however on the opposite wall there is Range and its number only 3... :confused:
  8. N

    League Season Ending Awards?

    I always wondered what those "Season ends (#)w (#)d" actually do other than indicating some unimportant statistics. How about it, let's say you're top 10, 5, or 3 of the league before the end of the season, wouldn't it make sense to get rewarded for being the top dog? It gives the stargazers...
  9. N

    Carabinner Raiders upgrade isn't much of an 'up'grade.

    See the miniscule difference in statistics?
  10. N

    Seasonal and weathers.

    Farming, caravans, hunting, harvesting, FISHING!, digging, fruit trees, trade goods should all be affected by seasons and weathers!!
  11. N

    New trap.

    Trenches. "I was watching the new battlefield 1 trailer and saw the ww1 tanks rolling over the trenches, i was just like #relateable"
  12. N

    Attacking a horde of chasing defenders from rear and flank...

    would cause them shock and panic, chaos and disorder... stun for 2 seconds.
  13. N

    All ranged units should be able to attack over the wall

    Granted the last remaining decimal digit is within the range, i.e.: buildings right next to the wall or walls right next to an adjacent building. Generals, tanks, fusiliers(and its sequels), raiders...
  14. N

    Run over infantry

    Bigger and heavier units such as motorcycles, tanks, horses, raiders, cavalry should be able charge! and run over infantry.
  15. N

    Ambush Traps Secondary Purpose

    It should also function as a 'hole'. I mean, have you seen how deep the abyss that is? It's infinite darkness down there... Enemies dumb enough to walk over it should fall in to it. And once in it, he is removed from battle to be used against next foe by having interrogated and brainwashed...
  16. N

    General Momumental Blessing?

    a blessing that revives the highest level general but costs 10 diamonds. or dependent on level. Players with Temple of Tikal hold advantage as they can revive higher level generals with more diamond reservoir. or after max amount is reached in max age, using of General Blessing will reduce...
  17. N

    Garrisons should have options to station troops of your choosing.

    Option 1 (concurrent): infinite spawns until destruction of spawning building. Option 2 (choose your own, but does not respawn same type of troops per cycle): limited space and increase in intervals per building level. i.e.: Lv. 1 houses up to 6 unit capacity.. works like Alliance Gate, I'd say.
  18. N

    Heavy vehicles should be allowed to run over puny infantries.

    I've seen plenty of times when heavy vehicles (yes, a self-propelled moving piece of metal heavier than men) visually run over footmen... but did no harm... Must be the Kryptonian super endurance preventing deaths.
  19. N

    National Uniques Befitting of Advanced Ages...

    It would be nice to see those classic units... I'm no history wiz, just throwing some stuff that pop out. Advanced Age as in Industrial and above of those not implemented yet +Anti-tank unit with rockets +Tanks (There's already MKs...) +Armored Vehicles +Airplanes (well there's already...
  20. N

    I was wondering... Where are them newly born citizens?!

    These people! Do they not know how to make babies?! How come throughout all these ages unless you build them a house they will not copulate? Where are those youth workers to do me some errands? Must be eunuchs... They gotta be.
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