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    The Command Post and Tactical Formations

    I guess I’m on a mission to revamp old buildings to make them more interesting. Please check out my post on revamping the Archive. This post is going to be about the Command Post, which, in my opinion, is the second most boring building in the game after the Archive. Other than spawning special...
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    Is it time for auto age players to have a second oil refinery?

    Instead of wasting resources, I would like to suggest a second oil refinery in auto age. The 10,000-20,000 increase in oil storage that comes with upgrading the oil refinery doesn’t cut it anymore at higher ages. I understand that oil was initially designed to be a scarce resource in the...
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    Revamping the Archive

    I really enjoyed the addition of new buildings over the years and I think BHG did a great job with the manufactory but I think already existing buildings could become much more interesting by adding new features to make them more enjoyable. To be clear, I’m posting this under the IDEAS AND...
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    New Museum Upgrade Suggestion

    There haven’t been any upgrades to the museum for a long while now. Maybe this is a good time to introduce a new level for automation age players. My suggestion for the new level is to add a new slot category (I’ll call it Mythical Artifacts). Players will have only one mythical slot...
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    Losing Experience Points (XP)

    Anyone else have an issue with losing experience points? After completing the first stage of a wonder I gained 4200 xps. A few moments later it was gone. I logged out then back in but didn’t work. I completed the second stage using crowns then I got xps for both stages (4200 x 2). A few...
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    Some Defensive Ideas

    1. Rework how the Stronghold works in multiplayer. It’s pretty much useless in higher ages. I suggest increasing damage and allowing some special troop spawning abilities. Preferably troops that each player can choose (not troop tactics like during war) but maybe troops that could be chosen...
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